Bug report

Discussion in 'The Temple of Elemental Evil' started by 0rion79, Apr 13, 2005.

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  1. 0rion79

    0rion79 Established Member

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    Hi, I've seen that there are 2 bugs that I discovered recently:
    1 - improved trip requires intelligence 13 and combat mastery, when it just requires strenght 13 and power attack My poor barbarian orc with int 9 wasn't able to take that feat that, indeed, requires the PG to be very smart
    -_-'
    2 - my L 12 bard/thief can't disarm the strange light that, I guess, you added at the last level of the Temple of Elemental evil, that one that should guard the ultra-mega-arci evil cleric, with a total score of 22. Is it something wanted or unwanted?
    I don't know if all this is a mess because I'm using patch 3.0 and not 2.0 with the Co8 stuff or just a small distracton while making the MODs.
    Hope it may help.

    Matt.

    PS: can't wait to see a new Co8 patch with the arena revisited! :)
     
  2. Kalshane

    Kalshane Local Rules Geek

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    This is by the D&D rules. Improved Trip requires Combat Expertise, which in turn requires an Intelligence of 13. It should not require Power Attack or a Strength of 13. Is it requiring both?
     
  3. Agetian

    Agetian Attorney General Administrator

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    Moved to general discussion forum (ToEE).

    - Agetian
     
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