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#1 |
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Quicksword
Join Date: Dec 2005
Posts: 82
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Kella
I'm playing with Kella the elven Druid NPC in my party this time around.
She's a pretty cool NPC, but I'd prefer if Kella were level 8 (rather than 9) when you find her ... that way you could pick a crafting feat (or whatever you may want) when she reaches level 9.
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Santre the Swashbuckler warns: Beware, I've a quick blade! |
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#2 | |
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Wide-Eyed Tourist
Join Date: Feb 2006
Location: Mare Island
Posts: 122
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Re: Kella
Kella is in the original module as level 9:
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#3 | |
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Quicksword
Join Date: Dec 2005
Posts: 82
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Re: Kella
Quote:
Anyone else rather see Kella at level 8 when you find her so that you get the opportunity to pick her level 9 feat, or would you rather she remain level 9 since that is what she was in the original module?
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Santre the Swashbuckler warns: Beware, I've a quick blade! |
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#4 |
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Dont mention the war
Join Date: May 2008
Location: Taiwan
Posts: 971
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Re: Kella
She is level 9 in the module and therefore will most likely not be changed. If it means a lot to you, go to the General Modifications forum and read about protos.tab where there is a stickied thread about it.
Note that protos.tab has zero tolerance for error so any editing you do had better be done step by step with backups. Also, don't get too wild with it if you are having any difficulties running your game - modders don't like to worry about things that you might have done to screw it up. So, fiddle with it at your own risk. That said, I can tell you that modding protos opens up whole new avenues for replayability with ToEE. To me, it is one of the features which makes this game so enjoyable. Good luck. I'll help you when and if I can should you need. |
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