![]() |
|
|||||||
| The Temple of Elemental Evil Discuss Troika's Greyhawk game here! |

![]() |
|
|
Thread Tools |
|
|
#1 |
|
Skeleton
Join Date: May 2007
Posts: 49
|
Hello,
Imposible to completed the Quest No more Racket, cause in upstair there are nobody just loud music. i Have ToEE + Co8 V5.0.3 Pleaseeeeeeeeeeeeeeeee HELPPPPPPPPPP !!!! Thx in advance, ExA |
|
|
|
|
|
#2 |
|
Victory at Sea!
Super Moderator
Join Date: Oct 2004
Location: Sydney
Posts: 9,828
|
Re: Where is the tenants in Sunom's house
Bugger. Thats the second person what said this - now I have to check it.
__________________
My blog! http://rpg-rant.blogspot.com/ My webcomic! http://rpg-rant.blogspot.com/2007/08/kecik-1.html
|
|
|
|
|
|
#3 | |
|
Skeleton
Join Date: May 2007
Posts: 49
|
Quote:
For Info if you try debug I've ToEE Patch 2 + Circle_of_Eight_Mod_Pack_5.0.0_Final + Cumulative Mods and Fixes V5.0.3 See you, ExA
|
|
|
|
|
|
|
#4 | |
|
Attorney General
Administrator
Join Date: Aug 2004
Posts: 2,073
|
Re: Where is the tenants in Sunom's house
Quote:
- Agetian
__________________
![]() The Circle of Eight Board Administrator ToEE Community Toolset Developer |
|
|
|
|
|
|
#5 |
|
Victory at Sea!
Super Moderator
Join Date: Oct 2004
Location: Sydney
Posts: 9,828
|
Re: Where is the tenants in Sunom's house
Ok, I tested this and had no trouble making the tennants appear, even without actually instigating the quest (or even DH - I just started a new game, went straight to the weaver's house and they were there). I also tested AFTER instigating the quests, and there they were.
Did you clear the map cache?
__________________
My blog! http://rpg-rant.blogspot.com/ My webcomic! http://rpg-rant.blogspot.com/2007/08/kecik-1.html
|
|
|
|
|
|
#6 |
|
Master Crafter
Super Moderator
Join Date: Dec 2004
Location: U.K.
Posts: 3,307
|
Re: Where is the tenants in Sunom's house
Surely that's not right though is it Ted? I mean I could turn them off until the quest has been mentioned, then turn them on again if you'd like me to.
__________________
"I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!" - Tasslehoff Burrfoot.
|
|
|
|
|
|
#7 |
|
moving on in life
Join Date: Aug 2005
Posts: 3,282
|
Re: Where is the tenants in Sunom's house
What happens if someone kills them early in the game and, later in the game, the player talks with Lila and starts the DH quest? Wouldn't that mess up being able to complete the quest?
|
|
|
|
|
|
#8 |
|
Victory at Sea!
Super Moderator
Join Date: Oct 2004
Location: Sydney
Posts: 9,828
|
Re: Where is the tenants in Sunom's house
Well, they are now halflings, not goblins, who may dance badly but otherwise offer you no offense. So essentialy you're asking, "what if someone just goes around killling the inhabitants of Hommlet, won't it interfere with later quests?"
Yes, yes it will. But in this case, it would most likely just mean you can say to Sunom "I fixed the problem" pretty much instantly, because the leader's death flag will be up. Al, I see what you are saying, but does it really matter? We can't get rid of the music - Gaear's recent adventures with music and saved games proves we won't ever be able to change music midway thru a game (alas). So if the music is there, there may as well be a bunch of folks dancing to it. If people don't like it, they can treat it like every other loft in Hommlet - just never go up there again.
__________________
My blog! http://rpg-rant.blogspot.com/ My webcomic! http://rpg-rant.blogspot.com/2007/08/kecik-1.html
|
|
|
|
|
|
#9 |
|
Skeleton
Join Date: May 2007
Posts: 49
|
Hello,
I supose is a little too late but for me all its ok i have uninstall an d reinstall all the gamle and its ok (i thnk is a problem with my french patch now i have the correct patch and all work fine :d) see you
__________________
Bien mal acquis ne profite qu'après !!! |
|
|
|
|
|
#10 | |
|
Gargoyle
Veteran
Join Date: Apr 2005
Posts: 1,755
|
Re: Where is the tenants in Sunom's house
Quote:
![]() Co8 is based on the patch in English and I think that some languages may have problems if they use their localised patch. I think the only possible exception might be German (Morpheus was doing something on this). A la prochaine! Last edited by Zebedee; July 10th, 2007 at 10:43 AM. |
|
|
|
|
|
|
#11 |
|
Victory at Sea!
Super Moderator
Join Date: Oct 2004
Location: Sydney
Posts: 9,828
|
Re: Where is the tenants in Sunom's house
Thanks for the feedback
__________________
My blog! http://rpg-rant.blogspot.com/ My webcomic! http://rpg-rant.blogspot.com/2007/08/kecik-1.html
|
|
|
|
|
|
#12 |
|
Skeleton
Join Date: Jun 2007
Posts: 3
|
Re: Where is the tenants in Sunom's house
Actually, I had the same problem, but after reading the posts here, I did the following to fix the issue:
1) Walk back downstairs 2) Save Game 3) Exit 4) Launch TOEEFE, enable "Clear map cache" 5) Load game When I walked upstairs after that, the tenants were there... Don't know if the problem is not experienced much because you experts are so used to having Clear map cache checked? Maybe try starting a game without it checked if still interested in finding the bug. Steve |
|
|
|
|
|
#13 |
|
Skeleton
Join Date: Feb 2007
Posts: 1
|
Re: Where is the tenants in Sunom's house
hope I haven't posted this twice, but did have missing tenants.... reload and restart solved it.
TK |
|
|
|
|
|
#14 |
|
Gargoyle
Veteran
Join Date: Apr 2005
Posts: 1,755
|
Re: Where is the tenants in Sunom's house
Another thing to check out for (just a general point) is that you have no .pyc files in your /scr folder if you have installed a patch which replaces .py files in the /scr folder. That can also cause fubars.
|
|
|
|
|
|
#15 |
|
Zombie
Join Date: May 2004
Posts: 110
|
Re: Where is the tenants in Sunom's house
For the record, I had the same problem, from the beginning of my first game (fresh 5.0.4 install). Found this thread, quit, checked off "clear game cache", and it worked.
Qwinn |
|
|
|
![]() |
| Thread Tools | |
|
|
