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Old September 16th, 2006   #1
StrontiumDog
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CO8 walkthrough

I know there's a walkthrough for Desperate Housewives. But there are now several new mods added since. Could you please show where the walkthroughs are for the Verbobonc mods etc.? Or njust state where/how to start the various new quests. Cheers.
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Old September 16th, 2006   #2
Allyx
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Re: CO8 walkthrough

Verbobonc can be reached by talking to the prisoners in the temple, or (depending on alignment) Toruko, or Rufus can also take you there (they have to ba added to the party as NPC's - a fix is in the works for this restriction).

The Orc prespawn is triggered by Kenter Nevit's.

The Moathouse respawn is triggered by passing through the secret exit of the temple (I think).

Hickory branch is triggered by asking Mona for a chalenging adventure.
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Old September 16th, 2006   #3
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Re: CO8 walkthrough

Thank's Allyx, that's good information. I think what he's talking about though is what I was discussing with Ted, which is in which order and at what levels should one seek to accomplish each of the above.
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Old September 17th, 2006   #4
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Re: CO8 walkthrough

the moathouse respawn must be something else, cos I've cleared that part in my run through but, only been thru the front door of the temple down to see romag.
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Old September 17th, 2006   #5
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Re: CO8 walkthrough

speaking of the moathouse respawn, whos idea was it to add the revolver anyway lol.
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Old September 17th, 2006   #6
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Re: CO8 walkthrough

*sshhh* It's a magic rod. *grin* It is all Cujo.
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Old September 17th, 2006   #7
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Re: CO8 walkthrough

lol yeah a rod with a hell of a kick. that thing is nasty
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Old September 17th, 2006   #8
Cerulean the Blue
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Re: CO8 walkthrough

Now you really are the guy with the gun.
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Old September 18th, 2006   #9
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Talking Re: CO8 walkthrough

Just recently I tested the S&W .50 with my little female half-elf wizard. She went invisible and went in to Senshocks room, but he detects her and they have a discussion. She asks for an apology but doesn't get one, so she shoots him dead and runs for the door. How cool. A little wizard in a black and white witches dress carrying a hogleg like that. I work at the Navy Gun School and they teach the .50cal, but no revolvers, just 9mm. Maybe Shenshock should have apologized.
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Old September 18th, 2006   #10
Cujo
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Re: CO8 walkthrough

http://en.wikipedia.org/wiki/S%26W_Model_500
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Old September 18th, 2006   #11
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Re: CO8 walkthrough

Jesus F_cking Christ!

Cujo uses his to hunt Mumakil in Middle Earth.

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Old September 18th, 2006   #12
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Talking Re: CO8 walkthrough

Hey, what the hell, just shoot the #1badguy and fireball the rest of them. It worked. Got Hedrack too. Probably wont work on Iuz, too many hit points. A good off-beat variation, but not Boot Hill. Remember Boot Hill,Spike?
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Old September 18th, 2006   #13
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Re: CO8 walkthrough

Never played it, but I am familiar with the crossover rules for D&D. Not to mention Murlynd & some of his exploits. That's why I think this item is so much fun! I ran a cross-over dungeon set in a technological realm in what would have been the near future when I wrote it; lots of guns & things in that. Science fiction is also fun; Expedition to the Barrier Peaks & Gamma World...
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Old September 18th, 2006   #14
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Re: CO8 walkthrough

lol yeah now i am the guy with the gun........ash would be so proud. im putting it aside and saving it for special occasions since it has killed everything ive used it on so far, who knew that dragons werent bullet proof lol. i remember expedition to the barrier peaks, man that stuff in the game was a nightmare as a DM but lots of fun as a player. they did a crossover for star frontiers too and marvel super heros.
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Old September 19th, 2006   #15
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Re: CO8 walkthrough

Quote:
Originally Posted by lord_graywolfe
who knew that dragons werent bullet proof lol.
Would you guy's stop picking on my poor dragons?
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Old September 19th, 2006   #16
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Re: CO8 walkthrough

Talking about 50 calibur pistols, here's my favorite.

-> Semi-Automatic IMI Desert Eagle

This may have more knock-down and stopping power due to the extreme energy transfer with physical shock at lower velocity.

Note: Only some of the ammunition for the S&W can be used in the IMI.

* True Story: In the Phillipines in WWII, the 45 calibur made its mark by knocking the enemy down to the ground, damage and shock killing the enemy on the ground after being shot. The enemy smoked hard-core drugs in the Phillipines that would let them continue walking a few or several steps after being shot with normal bullet loads where if they were close to US troops, they would swipe at the US troops with their machete. The 45 calibur knocked them to the ground and their legs would keep moving while on the ground until death a few or more seconds later [not instantly when shot due to drug usage]. The Phillipines was one nasty place during WWII.

Quote:
Performance
SAAMI recommends a maximum chamber pressure of 36,000 psi for the .50 AE. Available factory loads can produce over 1400 ft·lbf (1900 J) of energy.
Currently, only IMI (Samson) and Speer/CCI load .50 AE. New, unprimed brass is available from Starline. Bullets are available from a few different manufacturers.
Most bullets designed for the .500 S&W Magnum are too long for use in .50 AE semi-automatic pistols.

Kinetic energy - 6 inch (152 mm) barrel

21 g (325 gr): 425 m/s (1400 ft/s): 1,897 J (1,415 ft·lbf)
21 g (325 gr): 453 m/s (1510 ft/s): 2,207 J (1,646 ft·lbf)

Last edited by krunch; September 19th, 2006 at 09:20 AM.
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Old September 19th, 2006   #17
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Re: CO8 walkthrough

Actually, Krunch, the M1911 .45 was introduced and used by the US Army on the Fillipino rebels just before WWI. That's why it is the M1911 - year of introduction. Everything else is accurate, though. The Fillipinos just kept coming when shot by the older .38 revolvers the Army was using.
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Old September 19th, 2006   #18
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Re: CO8 walkthrough

Actually, I meant WWI and typed WWII. I should not type a response when on the phone with a customer at work.
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Old September 20th, 2006   #19
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Re: CO8 walkthrough

They also tied tourniquets on themselves before battle so that they would take longer to bleed to death, thereby gaining time for an attack after being shot. They had taken last rites as well before gong into battle. They were tough and deterined those moros were.
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Old October 12th, 2006   #20
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Re: CO8 walkthrough

hey guys


is there a way to make the revolver shoot since the one i got from the witch for 20K gold seems to be a melee weapon .
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Old October 12th, 2006   #21
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Re: CO8 walkthrough

I beleive you have to use it like a wand...

select the character who has it, right-click to bring up the radial menu, hover the items menu, and then the inventory menu and select the option that has the name of the weapon. Then choose your target(s) and prepare to laugh maniacally
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Old October 12th, 2006   #22
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Re: CO8 walkthrough

Quote:
Originally Posted by DrkHwk2006
hey guys... the revolver... seems to be a melee weapon .
They are. I hope someone made it do decent damage. That thing's big enough to almost do damage like a mace.
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Old October 12th, 2006   #23
Cujo
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Re: CO8 walkthrough

1d6 IIRC might be less tho
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Old December 21st, 2006   #24
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Re: CO8 walkthrough

I didn't find it. Where in the moat house is the revolver?
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Old December 22nd, 2006   #25
Lord_Spike
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Re: CO8 walkthrough

'Cause it's not in the Moathouse.
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Old December 22nd, 2006   #26
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Re: CO8 walkthrough

Oh, I got the impression it was from post 5. Where is it, so I know to look for it?
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Old December 22nd, 2006   #27
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Re: CO8 walkthrough

Quote:
Originally Posted by The Great Snook
Oh, I got the impression it was from post 5. Where is it, so I know to look for it?
After 2nd cleaning of Moathouse. And you'll need enough money.

PS Though I perefer to take amulet of regeneration. Give it to cleric and lots of problems will be solved. And you don't have to pay the incredible amount of gold.
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Old December 22nd, 2006   #28
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Re: CO8 walkthrough

I take it something later on causes it to repopulate or do I just have to go back in. I'm currently hanging around in Nulb (first time playing the game). What (if anything) do I have to do to trigger this?
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Old December 22nd, 2006   #29
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Re: CO8 walkthrough

Quote:
Originally Posted by The Great Snook
I take it something later on causes it to repopulate or do I just have to go back in. I'm currently hanging around in Nulb (first time playing the game). What (if anything) do I have to do to trigger this?
I don't know exactly what triggers repopulation of moathouse, but perhaps you need to visit Temple at least once. For sure it will be repopulated if you (after all Nulb quests) visited 1 level of Temple and escape tunnel (after defeating Tower's "garrison").
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Old December 22nd, 2006   #30
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Re: CO8 walkthrough

so noone ever said where to find the gun. i tryed to console it but i got the dam t symbol and ctd. same thing with the rifle. but i would love to try them if i knew where to find em.....
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