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| Models, Animations, and Particle Effects Everything to do with modelling and animation in ToEE can be found here. |

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#1 |
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Skeleton
Join Date: Oct 2003
Posts: 4
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Player models
Is threre a way to change a character's model to appear like a lizardfolk or gnoll? It would still use the old char's stats, but would now look like a lizardfolk.
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#2 |
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Skeleton
Join Date: Sep 2003
Posts: 23
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As far as I know (and it's not a great deal) the game contains text lists of what body parts make each creature, NPC or PC.
From this I think you could tell it that a male halfling, for example, has a lizardmans body and tail and head etc.... I don't know, however, if there are specific animations for weapons and so on that would cause problems. For example it might cause a crash if you stick a longsword on the PC and the game tries to find the animation for a longsword and can't. Or if the game tries to find the animation for the lizardman casting a spell, and can't. My advice is to extract the files (I think it's in the 3rd .dat) and read through them and carefully tinker and see what happens. |
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#3 |
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Skeleton
Join Date: Oct 2003
Posts: 4
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Thanks for the info. How exactly do i extract the files though?
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#4 |
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Kobold
Veteran
Join Date: Sep 2003
Location: IL, USA
Posts: 193
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get toeextract..... lok in the tools thread of the general modifications forum
__________________
Insanity is just a matter of opinion! |
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#5 |
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Skeleton
Join Date: Oct 2003
Posts: 33
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Yes , check my fun with modding thread.
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