Purple Worm

Discussion in 'The Temple of Elemental Evil' started by XVicious, Oct 11, 2014.

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  1. XVicious

    XVicious Established Member

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    Purple Worm in TOEE game
    look at pic ingame Purple WORM
    [​IMG]

    isn't she pretty?


    download link
    http://www.co8.org/forum/attachment.php?attachmentid=8256&stc=1&d=1412991898

    [​IMG]

    Fun Facts

    Code:
    
    Purple Worm 
    Size/Type: 	Gargantuan Magical Beast
    Hit Dice: 	16d10+112 (200 hp)
    Initiative: 	-2
    Speed: 	20 ft. (4 squares), burrow 20 ft., swim 10 ft.
    Armor Class: 	19 (-4 size, -2 Dex, +15 natural), touch 4, flat-footed 19
    Base Attack/Grapple: 	+16/+40
    Attack: 	Bite +25 melee (2d8+12)
    Full Attack: 	Bite +25 melee (2d8+12) and sting +20 melee (2d6+6 plus poison)
    Space/Reach: 	20 ft./15ft.
    Special Attacks: 	Improved grab, swallow whole, poison
    Special Qualities: 	Tremorsense 60 ft.
    Saves: 	Fort +17, Ref +8, Will +4
    Abilities: 	Str 35, Dex 6, Con 25, Int 1, Wis 8, Cha 8
    Skills: 	Listen +18, Swim +20
    Feats: 	Awesome Blow, Cleave, Improved Bull Rush, Power Attack, Weapon Focus (bite), Weapon Focus (sting)
    Environment: 	Underground
    Organization: 	Solitary
    Challenge Rating: 	12
    Treasure: 	No coins, 50% goods (stone only), no items
    Alignment: 	Always neutral
    Advancement: 	16-32 HD (Gargantuan); 33-48 HD (Colossal)
    Level Adjustment: 	—
    
     
    Last edited: Oct 11, 2014
  2. outdrack

    outdrack Member

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    This is seriously awesome

    Where do I find him once I install this.. or is it a random encounter kind of thing
     
  3. XVicious

    XVicious Established Member

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    Well Right now if you was to intstall it.

    it takes the monster slot for fire snake.

    installs too data\art\meshes\monsters\fire_snake

    assuming you beat the game and all the NODES. the fire snake is

    found in the FIRE NODE where BALOR resides.

    you could replace the fire snake model with the purple worm with no conflicts

    to the TOEE story line;

    but also you would need to update the prototype in PROTOs.tab for fire snake

    with the PURPLE WORM STATS, update description.mes changing

    the discription name for fire snake to Purple Worm.

    then update random encounter to place the Purple Worm there.

    or you could place the purple worm in a custom map from world builder,

    as an encounter specified by its own side quest.

    the monster is CR 12 meening its a challenge for 5 level 12 characters

    meaning you should have beat the game and be like 10th - 12 level to be any challenge

    to this monster.

    at the moment the SOUNDS for this mod would also be needing an update

    to make sounds for the enormous PURPLE WORM.


    P.S.> If I update this post I will do this stuff for you, and create a
    proto type you could use in protos.tab.
    I might make this a new monster instead of replacing the fire snake
    giving it its own folder in art\meshes\monsters by hex editing
    the Material def inside the skm.

    p.s.s. if I do update it will be posted at post 1 here.

    I use ProtoED (protos.tab editor) or Notepad to edit protos.tab
    I use Notepad to edit any *.mes file

    any submissions too aid in the completion of this MOD are very welcome.
    until any updates come foward here by you or me, you guys will have to
    build them in yourselfs.
     
    Last edited: Oct 11, 2014
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