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Firesprung
January 14th, 2007, 09:44 PM
Forgive me if there has been a previous thread addressing this, but has anyone has issues with the world map to Nulb crashing the game? I'm playing 5.0.3, and have the games correctly installed.

Firesprung
January 15th, 2007, 09:14 AM
this is a major bummer. I started a new game with the 5.0.3 after making it to the 2nd level of the ToEE to see Verbobonc, etc, and now this Nulb crash has permenantly thwarted any additional progress. Again, to my knowledge, all the installs were done correctly, and I've reinstalled repeatedly.

Gaear
January 15th, 2007, 11:26 AM
If you're using the same saved game after each reinstallation, that might indicate that the save is corrupt. It happens, unfortunately. I can't recall hearing anything significant about bugs in the Nulb map, but I have gotten repeated CTDs going to Hommlet from the world map before. Had to shitcan the save.

Firesprung
January 15th, 2007, 12:00 PM
oh hell. maybe I'll start a new then. thanks for the insight.

Firesprung
January 15th, 2007, 03:42 PM
If you're using the same saved game after each reinstallation, that might indicate that the save is corrupt. It happens, unfortunately. I can't recall hearing anything significant about bugs in the Nulb map, but I have gotten repeated CTDs going to Hommlet from the world map before. Had to shitcan the save.

Been thinking about this . . . Would all my saves be corrupted? In theory, can I go back to my earlier progress and be OK?

shoprat
January 15th, 2007, 05:44 PM
I had a similar problem awhile ago with a game, I noticed in that game I wasnt able to use the signposts in hommlet though either. so I reinstalled the signpost mod and then 5.0.3 after that and everything was fine with nulb.

Firesprung
January 16th, 2007, 12:31 PM
I had a similar problem awhile ago with a game, I noticed in that game I wasnt able to use the signposts in hommlet though either. so I reinstalled the signpost mod and then 5.0.3 after that and everything was fine with nulb.

Where do I reinstall the mod?

Can someone please link me to a d/l of the signpost mod so I can give this method a shot?

thanks!

Gaear
January 16th, 2007, 06:43 PM
Been thinking about this . . . Would all my saves be corrupted? In theory, can I go back to my earlier progress and be OK?

Sorry to leave you hanging, Firesprung. To the best of my knowledge, there should be no reason why all your saves would be corrupted with this issue. There is one scenario that we know of where that happens, but it involves missing secret doors and ladders. The only way you'll know for sure is to check them.

If you want to try the signpost mod theory, just reinstall 5.0.3 overtop your current installation. Then be sure to clear the map cache and delete .pyc files.

Firesprung
January 17th, 2007, 08:18 PM
Sorry to leave you hanging, Firesprung. To the best of my knowledge, there should be no reason why all your saves would be corrupted with this issue. There is one scenario that we know of where that happens, but it involves missing secret doors and ladders. The only way you'll know for sure is to check them.

If you want to try the signpost mod theory, just reinstall 5.0.3 overtop your current installation. Then be sure to clear the map cache and delete .pyc files.


Early indications point to a solution! Thanks. I made it to the 5.0.3 version of Nulb at long last! :)

crpsdealer
January 28th, 2007, 11:54 AM
I just installed 5.0.3 and now when i try to get to Nulb from the world map, the game crashes. I uninstalled everything and installed from scratch but it still happens.

krunch
January 28th, 2007, 04:06 PM
Try Co8 5.0.2, someone will need to look at the 5.0.3 version. Remember, the 5.0.3 version is a Beta. You can report the issue in the reporting issues thread and provide details like what you installed in what order.

krunch
January 31st, 2007, 10:50 AM
@CtBlue: Is there a difference in the signpost mod between 5.0.2 and 5.0.3?

jalong
March 27th, 2007, 08:20 PM
I had exactly the same issue: everything works absolutely fine until I try to go to Nulb, then CTD with current save and old saves. I just wanted to confirm that the re-installation of 5.03 along with the deletion of the cache and .pyc files fixed the problem. Thanks!!

aljares
May 24th, 2007, 10:35 AM
hello

i have co3 5.0.4 and i have a problem i dont want to begin a new game again , when i go to nulb after clear the moat house ( i try with lareth and whiout it) the game tells my a beatifyll memory not read in blabl ablalbabl

help plz

Allyx
May 24th, 2007, 12:41 PM
Umm, did you start a new game after you installed Co8-5.0.4? If not, how were you patched before that?

aljares
May 25th, 2007, 10:38 AM
I have toe +usa patch 2 + co8 5.0 +upadte 4 i start a new game but when i clear moat house not npc in party, (laret and whiout laret) and i go nulb and memory not read.

i try talk with terjon, with burne and jaroo i send the travel to nulb imediately and crash

i try to go with map and crah crash crash crash memory not read jejeje

i will try again fron the begining to see what happen but i know the history as own life

thx, any advice

pd sorry about my joda english jeje

Allyx
May 25th, 2007, 11:00 AM
Did you try clearing the map cache? There is an option that does this for you in ToEEFE.

If that fails, you could try clearing the .PYC files from the data/scr folder.

I certainly don't have problems in Nulb, and my install is virtually the same as the one you've listed.

aljares
May 26th, 2007, 02:37 AM
nah i clear cache and deltrtee al the *.pyc in the toee folder, and crash

i deltree all and installl and crash , i try a new game and see what happends i ll tell u ,
where is the thread that i can follow to see the release o ktb ?¿ , i think is a good idea have a unique thread to have all the donwload available , dont u ?¿

thx

Allyx
May 26th, 2007, 03:22 AM
You could try a complete re-install, perhaps that will help, it's certainly not something that I can reproduce on my end.

Uninstall ToEE, delete any leftovers in the installation folder and reinstall from scratch.

ToEE
Patch 1
Patch 2
Co8-5.0.0
5.0.4 CMF

And start a new game, I hope this will solve your problems.

aljares
May 28th, 2007, 10:33 AM
hi

crash with a new gameeee i can belive !

i try in another computer and run fine WoV

bayareadodger69
May 29th, 2007, 04:53 AM
I actually just experienced this as well.

I had my cache-clearing settings set to "on." My version of the mod is 5.0.4, and I installed the mod 5.0.0 and the 5.0.4 update before I started a new game. Everything else has been spectacular up until this point.

I have not yet tried clearing the .PYC files as you suggested to aljares, but I want to make sure that doing so won't affect my game in any other way before I proceed with trying that...

Basically, I just wanted to get it out there that there is more than one person with this problem... I'm hoping that I won;t have to start a new game (or uninstall/re-install), but if that is truly the only option...

If it helps, I'm running a Sempron 2600+ (1.83 GHz) with XP and 1.0 GB of RAM. I have a GeForce FX 5500, and just a generic (CompUSA) 32-bit 5.1 soundcard... I am running the latest version of Directx for XP.

Any help would be appreciated, as I am so far LOVING this mod, and want to play it until my eyes bleed!

Thanks!

bayareadodger69
May 29th, 2007, 07:04 PM
Well, it seems like a complete uninstall and reinstall worked. I can now access Nulb (though I started a new game, as I deleted ALL previous TOEE files and Co8 Mod files and started completely anew.

I have experienced a couple of minor hangs that I hadn't previously (like at the Moathouse cave exit encounter, and the Caravan Ambushed by Gnolls encounter), but otherwise, everything is working swimmingly.

Hmm.

Zebedee
May 30th, 2007, 03:14 AM
Well, it seems like a complete uninstall and reinstall worked. I can now access Nulb (though I started a new game, as I deleted ALL previous TOEE files and Co8 Mod files and started completely anew.

I have experienced a couple of minor hangs that I hadn't previously (like at the Moathouse cave exit encounter, and the Caravan Ambushed by Gnolls encounter), but otherwise, everything is working swimmingly.

Hmm.

As has been common knowledge amongst the adepts of this game for some time, occasionally sacrificing a chicken or a goat works ;)

In all honesty, sometimes a complete reinstall cures the problem. No idea why (possible user-errors in applying patches meaning things get confused?) but it can be a PITA playing the reinstall game for a problem which only you seem to be experiencing.

wizgeorge
May 30th, 2007, 10:33 AM
I've had this problem and it was the map and pyc files.

krunch
May 30th, 2007, 12:09 PM
I've had this problem and it was the map and pyc files.
ah, map files and pyc files

ShiningTed now has a reason for knowing why to delete pyc files is needed to fix something. :P *grin*

Shiningted
May 30th, 2007, 12:15 PM
Grrrrrrrrr :finger:

Crashing on map changes may well mean the map cache needs clearing: it will have nothing to do with the .pyc files (or .py files). Problems compiling the .py files mean they break - the game doesn't.

As you well know.

krunch
May 30th, 2007, 12:42 PM
Yah, we all know clearing the map cache works wonders...I had no idea you'd enjoy that comment so much about the pyc files, Ted. :p

bayareadodger69
May 31st, 2007, 01:35 AM
For future reference, how do I manually clear the map cache? I searched for a folder that looked like it contained cached files, but didn;t find anything I'd be confident in deleting without the proper knowledge of what it would affect...

Thanks.

(And a little "haha" for the fact that PITA and PETA share almost identical nomenclature :P)

Allyx
May 31st, 2007, 02:22 AM
Open your "Temple of Elemental Evil\modules\Co8-5.0.0\maps" folder and delete the files that are NOT in the folders - these are the map cache files.

The .PYC files can be found in your "Temple of Elemental Evil\data\scr" folder, and it's quite safe to delete the .PYC files, but do NOT delete the .py files.

The game will automatically create new .pyc files next time the .py file is used in the game, this is normal for ToEE. The game may lag a little bit while creating the new .pyc files as the script has to be run from the .py (source file) instead of the compiled (.pyc file).

Gaear
May 31st, 2007, 10:11 AM
Crashing on map changes may well mean the map cache needs clearing: it will have nothing to do with the .pyc files (or .py files). Problems compiling the .py files mean they break - the game doesn't.

So, .pyc files crash and break the game then. I knew it! Delete them all!! :icon_chuc

aljares
May 31st, 2007, 10:30 AM
hi bad news

i delete game completely , clear reg blablabla, reinstall game, patch usa2 , co5 , and 5.0.4 and load game andddddd crash it wovv i think this not solve the problem

the machine is a p4 3.0 ht 1 giga ram dual chanel and sata mother board asus p800 last bios update. mayby a ram corrupted ?¿

not so importat because i play perfecly on my old p3 (and running in wine perfecly)

thank to all

Zebedee
June 1st, 2007, 04:25 AM
You're not running anything overclocked are you aljares? Also I'm guessing you're running it under a form of windows and not vista, right?

Other thing I would try is the no-cd patch as this seems to work wonders on some PCs when they have errors of this sort. (Sorry no link but google works wonders - you need the no-cd patch for Atari patch 2).

I'd try them before going to hunt for any hardware problems which may be showing up only in ToEE (such as corrupted RAM).

kaipan
June 7th, 2007, 04:44 AM
I have the same problem... I tried clearing the map cache and deleting the pyc files, but to no avail.
I also have the antialiasing option unchecked, and started a new game after doing a full reinstall + patch 1 + patch 2 + co8 5.04 etc...
It crashes everytime I go to nulb.

I am running it under Windows Vista.

Thanks!

p.s. I am running the no-cd exe file. So it's not that... :(

Allyx
June 7th, 2007, 05:19 AM
Are you running the game with XP compatibility kaipan? I haven't got Vista yet so other than running the game in XP compatibility mode, I haven't a clue what else I can suggest. :confused:

kaipan
June 7th, 2007, 06:33 AM
Are you running the game with XP compatibility kaipan? I haven't got Vista yet so other than running the game in XP compatibility mode, I haven't a clue what else I can suggest. :S

Honestly, I don't know Vista very much (or even more honestly, at all), so I have no clue if I am running the game with XP compatibility or not. How do I check it out?

Thanks for the fast reply and help!

EDIT: thx google I found it out. I'll try running it in xp comp mode now.

kaipan
June 7th, 2007, 06:48 AM
Running it under windows xp compatibility didn't help... it still crashes everytime I go to Nulb.

:cry:

maggit
June 7th, 2007, 06:49 AM
Did you try to console anything by any chance?

kaipan
June 7th, 2007, 07:29 AM
Did you try to console anything by any chance?

No, I never opened the console.

maggit
June 7th, 2007, 07:34 AM
Hmmm.... Then it is probably a Vista-related issue. :(

Gaear
June 7th, 2007, 10:06 AM
I'd suggest random save corruption. Once you get it you're sunk, and it can happen anywhere and any time . . . although I do believe there's something about Nulb (and specifically your house in Nulb, and even more specifically one or both of the chests in that house) that seems to particularly encourage it.

Shiningted
June 8th, 2007, 01:42 AM
I would suggest its the size of the Nulb map: if the game writes little snapshots of maps visited into the saves, then it seems reasonable that the large maps (with many objects) are the ones more likely to be causing corruptions. Personally I tend to get save corruptions on the first floor under the temple, which is a hefty size obviously.

tq343
June 28th, 2007, 02:35 PM
Whenever I try to go to Nulb, be it by walking or by teleport, TOEE crashes to the Desktop. I have up to Co8 5.0.4 installed. How can I fix this?

As well, I healed the leatherworker's son, Bing, before I spoke to Terjon about conversions, and now the carpenter/conversion to the old faith/cupid's arrow quest series is broken. Any idea how I can fix this?

krunch
June 29th, 2007, 01:38 AM
clear the map cache, maybe...otherwise, corrupted save game

Note1: If it's the map cache, that should fix it...a setting in the Front End of ToEEFE. Otherwise, if it's a corrupted saved game, nothing will fix it.

Note2: fyi - Do not use autosave and do not use quicksave.

Redeemed Storm
July 9th, 2007, 11:03 AM
OK - I had the Nulb crash. I tried removing the correct files under the Maps, etc...no dice. So I have uninstalled the game. Before I did so, I copied the Co8 folder which contains the character record and savegame files.

So after I reinstall everything, which files should I replace with my backup so I can start up from where I left off? Or will this even work at all?

Thanks,

Redeemed

krunch
July 9th, 2007, 11:37 AM
IMO - I would suggest you start a new game with a new install of the ToEE game. Do not use autosave and quicksave, either.

Redeemed Storm
July 9th, 2007, 02:35 PM
OK - but my question is can I use the folders containing my characters and savegames? I DO NOT want to start over. :rant:

It took me 20 hours to clear the moathouse and most of the village (I like to take my time) and it is simply not worth starting from scratch.

Hell, if I have to do that I'll just go buy Oblivion...:cartman:

maggit
July 9th, 2007, 03:48 PM
I think you can use your old characters... But can't
use your saves if you were running a 5.0.0 game and
installed patch 5.0.4.

Redeemed Storm
July 10th, 2007, 09:47 AM
Bah - I started the reinstall and it hung...probably due to my stupid ZoneAlarm being on...it seems to screw everything up.

Bah - I just don't have the patience for this...I love the hell out of this game, but ...

I had used originally the exact install instructions found on these boards...game install + atari patch 2 + Co8 5.0 + patch 5.0.4....

In any case, it just doesn't seem worth the effort if my savegames are fooked. Thanks to Co8 for a good try anyhoo...I'm off to something else.:sadblinky

Zebedee
July 10th, 2007, 10:14 AM
Have fun with Oblivion :)

ToEE is still buggy and save game corruption occurs. Such is life. I'd try to reuse the save games in a new install and also try applying a no-cd crack to see if that helps but it's not a guaranteed fix and you still may have problems which mean restarting.

Redeemed Storm
July 10th, 2007, 01:37 PM
No-CD crack? Is there one available on this site?

It occurs to me my install from disk failed because of the firewall - something which the instructions make clear will mess with install...so perhaps I'll give it one more shot.

But I need everything I can to make sure it is worth the effort.

Besides, I have gamer ADD - do I get Oblivion, or NWN2 or just stick with NWN1, or should I finish Dungeon Siege 1? Decisions, decisions...

Cujo
July 11th, 2007, 12:28 AM
No-CD crack? Is there one available on this site? Not at Co8, you'll have to google it.

Redeemed Storm
July 11th, 2007, 07:12 AM
Well, now I can't even install the base game from disc. When I swap CDs, it locks up after awhile with an error about "cyclic something-or other" and indicates something cab.3 is in error.

*sigh*

Well, I really loved the game. At least I cleared out the moathouse. You know - i would pay $20 to have a copy that WORKS with XP. I don't care how old the game is...I wish someone out there would realize us old guys now have $$ to pay for restoration of classic games.

Hell, I would KILL to get Mechwarrior: Titanium Triology and Terra Nova to run again. I would pay $45 just to have those @#$ things run so I can finish them.

Perhaps I need to just get a Win98 box or dual boot - but both seem very sketchy and/or complicated to do. It's too bad there isn't a solid, commercial, professional emulator for Win98 ... just as there are excellent ones for Commodore64...now there's some games I love - takes me back to college.

As for poor coding in TOEE, that's a damn shame. It so rocks.

Well - thanks for all your efforts. If you ever create a bug-free, tight-as-nails version, I will happily "donate" to your cause. Hell, decompile it and rebuild it and split the earnings with Atari.

Feel free to e-mail me at chipjamieson@yahoo.com in a few years if you get a rock-solid version. I'll keep my discs just in case...

Shiningted
July 11th, 2007, 07:45 AM
Well, KotB is being made in 98, so I guarantee it will be 98-compatible if you ever do decide to set up another HD or partition with 98. No way in heck I would get rid of 98 - as u say, too many old games...

krunch
July 11th, 2007, 09:36 AM
It would more likely be the program control feature of zonealarm if zonealarm is an issue.

Any CRC issue should be a bad or dirty CD disk. You should try cleaning the disks.
("How To" clean your CD disks (http://www.co8.org/forum/showpost.php?p=33210&postcount=10))

Otherwise, I would suggest that you can make exceptions in your antivirus, firewall, and any other security programs for them to ignore and not scan the ToEE and ToEEFE executables and also the ToEE game path for where ToEE is installed.

Redeemed Storm
July 11th, 2007, 10:48 AM
OK - I guess I am being a p*ssy about this. I'll keep trying...

However, in my fit of rage I killed all my savegames! Argh. Just as well - they might have been corrupt anyway. Wish there was a way to disable Quicksave keys as well as Autosave...

I read on the Atari tech support forums that my issue seems to be one of reading the Play Disc during installation. A lot of people had luck simply copying the discs to a folder on their hard drive and running the install from there...

Problem is, when it asks for the Play disc, what the hell do I point to?

Can't work on this until Thursday...and my wife just sighs when I keep trying to get it working...she said I should have been a programmer - I have more fun f*arting around trying to get a game working than I do playing it.

I may go super old-school for my next party since I played this module using 1st edition AD&D rules...so my characters will be a Dwarf Fighter, Halfling Rouge, ? Cleric, Human Monk and Elf Wizard. Talk about basic, huh? And my Chaotic Neutral group wasnt too cool...so I'll go Lawful this time.

*IF* I get the damn thing to run...

Well, it's off tonight to play a paper-and-pen game which has captured my heart: Savage Worlds...

Redeemed Storm
July 11th, 2007, 10:51 AM
Couple of questions...

1. What is CRC

2. Can you direct me to somewhere where I can read how to set up a partition, how to install and set up Win98, etc? Something for "dummies".

Or do you recommend using Microsoft's Virtual PC?

*EDIT* Looked up CRC - looks my my disc is bad. I left it in the drive and my kid would yank it out so he could play his games. Dammit. Now I have to check how to fix the @#$% thing.

*EDIT 2* Ahhh...looks like you can use toothpaste and a cotton swab to remove scratches...cool.

krunch
July 11th, 2007, 03:00 PM
@Redeemed Storm: 2. Can you direct me to somewhere where I can read how to set up a partition, how to install and set up Win98, etc? Something for "dummies".
"How To" do a clean from scratch install of Windows XP. (http://www.co8.org/forum/showpost.php?p=42077&postcount=25)

Notice this is for deleting/removal of everything on a disk and starting over with a new installation for Windows XP.
* Windows 98 is similar [is sort of close, but is not the same].

krunch
July 11th, 2007, 03:13 PM
You will have to google a search on the Internet for a website that has a copy of the following for a NO-CD English version 2 fix. Google for this.

Temple of Elemental Evil v2.0 [ENGLISH] No-CD/Fixed EXE

Helmo
July 12th, 2007, 05:42 AM
Some days a go I decided to give ToEE another try, so I reinstalled it, Patched it to 2.0, installed CoE 5.0.0, after that 5.0.4 and began to play. I was not aware that .NET Framework 2.0 was a must (i had 1.1 installed). Yesterday, when I was getting for first time, to NUlb, I got a CTD just before Nulb loading. I tried again travelling from a different place and the same thing happened. I look carefully the requeriments for TOEEFE and found out the .NET Framework 2.0, so I installed it hoping that would solve the problem, but it didn´t. Now I am stuck because I can´t get access to Nulb. Everytime I try the game will make a CTD and say something about it can´t read the memory (i will write it down more correctly when I get home).

Can somebody help?????

Thanks

maggit
July 12th, 2007, 05:44 AM
Hmmm these Nulb crashes are really disturbing...
A little too frequent, don't you think? Someone
should have a look at it...

Allyx
July 12th, 2007, 07:28 AM
Hmmm these Nulb crashes are really disturbing...
A little too frequent, don't you think? Someone
should have a look at it...
I blame the Zombie signpost, not that it is actually causing the crashes, just that blame has to be placed somwhere, and that's as good a place as any. :)

Shiningted
July 12th, 2007, 07:57 AM
Well its the first thing that came to my mind, because it is the new thing: nothing else that I know of has been changed on the Nulb map.

O that and the Corsair... :nervous:

Helmo
July 12th, 2007, 09:26 AM
I recently installed iTunes 7.0, I hope it has nothing to see...

Anyway, it says:

The instruction "0x2112ddba" makes reference to the memory in "0x01c27638". Memory can´t be read.

It´s a translation from spanish, not sure if it´s totally accurate.

I hope that helps¡¡

Ax Thrower
July 12th, 2007, 09:38 AM
When I did the Corsair, I had to resector one of them, however it has not been included in the Cumulative patch at this time. So unless you have added it to your install, it should not be causing these crashes and did not cause crashes when I beta tested it.

Helmo
July 12th, 2007, 09:39 AM
By the way, the .NET Framework version I installed was .NET Framework 2.0 Redistributable Package (x86), not sure if that´s the one I should have downloaded.

Redeemed Storm
July 12th, 2007, 11:49 AM
OK - thanks for all the advice so far. You guys have been real patient with my whiny a**. So here is my plan (let me know about flaws)...

1. Remove the NUMEROUS scratches on my Play CD caused by my parasite...err...kid using toothpaste and a a cotton swab, then washing and using a thin coating of vasaline.
2. Using ISORecorderv2RC1 to create ISO images of both discs.
3. Use Virtual CloneDrive (which I am familiar with having used it for MechCommander), I will mount each disc under a separate drive letter (for example G and H).
4. Launch the Install clone (drive G) so it launches the install start up (i hope!)
5. Begin install process into my J:/Games hard drive and pray the disc I polished works...
6. Once install, add in Atari Patch 2, then Co8 latest patch with Co8 FrontEnd.
7. Point the auto-created FrontEnd shortcut to the virtual CD drive H (aka the Play Disc)
8. Launch and never, ever, ever Quicksave or Autosave again...
9. Win this biach!

Please let me know if you see any flaws. My biggest concerns are "pointing" the installed program "to" the virtual drives...and not being tempted to make druids (the Atari buglist on this site makes it sound like druids are severely screwed...)

Also - any chance that detect spells will be enabled again (they are disabled by the Atari 2 patch)...?

Redeemed Storm
July 13th, 2007, 08:35 AM
Well, its all physical. My Play disc is scratched beyond belief - and was pretty bad off when I bought it used...

I tried some regular polish and no luck. Last check with CdCheck showed 3 CRC errors. It may also explain the Nulb crash - if the CD was trying to access that part of the disc.

My next step is either toothpaste or Brasso or 2000 grit sandpaper. Some of the scratches are fairly hefty, and I noticed that several are parallel to the tracks..bad. Also, one happens to cross over that strip on the inside hold edge - I hope that doesn't make it unrepairable.

Once (if) I get this fixed, I've learned how to make disc images and mount them to virtual CDs...which is something I'm going to do for a lot of games (such as Battlefield 1942, of which I play a mod very regularly...it would be nice to cut down the map loading check time against the CD...having it run off the hard drive will be cool).

wish me luck - or send me a link to a cheap download - some of these clowns want $45 for a download version...riiiiight.:aaaa:

Spellman
July 13th, 2007, 09:09 AM
Or you could try your local stores for a new copy. I got mine in a three-game pack, which basically cost ten bucks (different currency and whatnot, but that's what I'd say it all translates into, ten bucks). It was called Atari ACTION TRIPLE PACK. The other two games were Magic the Gathering: Battlegrounds, and Demon Stone. I haven't tried them yet...

Zebedee
July 13th, 2007, 10:20 AM
THe other alternative is a shop which has a CD scratch removing machine. Although it's probably cheaper to pick up a new copy of the game in a bargain bin.

Zebedee
July 13th, 2007, 10:37 AM
I recently installed iTunes 7.0, I hope it has nothing to see...

Anyway, it says:

The instruction "0x2112ddba" makes reference to the memory in "0x01c27638". Memory can´t be read.

It´s a translation from spanish, not sure if it´s totally accurate.

I hope that helps¡¡

That's a very old friend of an error (it used to be in the common problems thread but seems to have disappeared from there). I've fixed it in the past with the no-cd crack. Could you try applying the one for patch2 and then give feedback on whether crashes are still occuring?

kouns2112
July 14th, 2007, 04:56 PM
I just had a CTD on going to Nulb for the first time. My CD is spotless. I DID install the game with McAfee running, maybe that's a problem. I'll re-install with virus-ware de-activated.

Also, I played numerous times past the first with "Clear Game Cache on Start-up" active. I seem to remember the read-me mentioning problems with that.

Try, try again. I Love This Game!

Spellman
July 14th, 2007, 09:39 PM
I've never had any crashes on going to Nulb, although I haven't visited the town very many times. Is there supposed to be something interesting there? I always go to Homlet when I feel like my party needs to rest somewhere else than dungeon. I've noticed though that Nulb is the only town that has a brothel. Maybe that's the attraction for those *really* into the game. But I've also noticed that you can't become a porn star like in Fallout 2. Such a disappointment (at least for my bard, who has a charisma of 15, but isn't good for anything really)...

Redeemed Storm
July 15th, 2007, 11:47 AM
And try, try try...

*sigh* OK - so I realized my disks are kaput and I am sick of CDs...so I bought the download version.

I have now installed everything 4 times....I have followed the instructions to a tee - copied them down and merged them with what I need to do for download copies (i.e. regedit in order to load patch 2, etc.) Error after error...

So then I realized I only had .Net 1.1. So i installed .NET 2 and my...system...slowed...down...
it seems to have stabilzed now...

But I keep getting the same @#$% problems...

1. The custom purchase scenario with Jade Dragon or whatever the hell her name is doesn't appear...instead my unarmed naked heroes (must have been a helluva night at the tavern) end up in the streets of the city to stop the killer thief ... but no purchase caravan.

2. I cannot access the console so I can teleport to the @#$% caravan - I hit SHIFT ~ and ...nothing...

3. and it seems (at least during one of the installs) that the looting bug is back...

Now, I purchase the download but have no idea which patches (if any) it is loaded with...how do I check?

Also, I did not install Patch 1 first...only did the stuff required for a download version so I could install patch 2.

I spent all weekend on this. My wife says I am obsessed. HELP ME in the name of Rudd (Flan goddess of luck).

Spellman
July 15th, 2007, 12:23 PM
I can only say that whatever the downloaded version is you should be able to patch it normally. If it's version three, it'll become version two when you patch it with the version two patch, etc....

Helmo
July 15th, 2007, 12:29 PM
That's a very old friend of an error (it used to be in the common problems thread but seems to have disappeared from there). I've fixed it in the past with the no-cd crack. Could you try applying the one for patch2 and then give feedback on whether crashes are still occuring?

Sorry for my ignorance, but what´s the no-cd crack that you say and what do I have to do with it?

Thank you very much

Redeemed Storm
July 15th, 2007, 01:30 PM
Why can't I access the command console? Why the loot bug? AGH!

Is it because I need to load patch 1, then do the regedit steps, then do patch 2?

Redeemed Storm
July 15th, 2007, 06:47 PM
OK - so what appears to be happening is that Patch 2 is being damaged or is not going in right...it's definately that...

I get part of the custom equipment mod (i.e. my heros have no clothes or equip) and no access to command console (it IS Shift ~ , correct?)

I am not sure why this download version is doing this...

My next steps are to install patch 1 before patch 2, and hope it works...any advice is appreciated! (edit: tried it, same problems)...

Could it be that when I modify the regstry, I am not pointing InstallLocation to the correct place? My game is installed at J:/Temple of Elemental Evil...and in the string value of InstallLocation, that is exactly what I type in.

Here is part of the instructions from the common soutions thread:

Inside it, create new string value, named

Code:

InstallLocation


and modify it with the full path to the game install. Also create new string value, named...

What EXACTLY is meant by "the full path" if my install is at J:\Temple of Elemental Evil...?

intothevoid
July 15th, 2007, 07:41 PM
Could somebody tell me what the Nulb crash actually is? Because my save games got corrupted when I travelled from the Temple Of Elemental Evil to Nulb, is that a coincidence? Also after reading through this thread I noticed there was more towns than just Hommlet and Nulb, I didn't know that, how do I get to them?

Redeemed Storm
July 15th, 2007, 09:07 PM
I SOLVED IT!!! Woot!!!!!!

I read on one of the posts regarding download versions of TOEE that sometimes the best solution is to use the no-cd patch. So I installed no-cd patch 2 - and voila!!!

My first game (again) and my party was wiped out by a group of goblins and wolves--woot! :dead: (no I didn't have a wizard - I start them with a level of Rogue like I do most of my main characters....)

I'm so happy I could cry.

MODs - please post that if you purchase the downloadable version from NewEgg.com, to be sure to use the no-cd patch #2 in order to run the game...

:peace: :joy:

Now - just hope I don't have a !@#$ nulb crash...no more autosaves/quicksaves for me!

P.S. thanks for all the advice and thanks for a lot of great work on the Circle of Eight mod - you guys rock.

Zebedee
July 16th, 2007, 03:10 AM
Have fun with Oblivion :)

ToEE is still buggy and save game corruption occurs. Such is life. I'd try to reuse the save games in a new install and also try applying a no-cd crack to see if that helps but it's not a guaranteed fix and you still may have problems which mean restarting.


No worries.

Zebedee
July 16th, 2007, 03:15 AM
Sorry for my ignorance, but what´s the no-cd crack that you say and what do I have to do with it?

Thank you very much

You'll have to google for it - try nocd ToEE or words to that effect. Apply to your ToEE exe. If you've followed the standard installation for Co8, you need the no-cd crack for patch 2.

(Can't link to it because it's actually a way to get round the game's secure-rom copy protection but sometimes that seems to be the problem... so what can ya do?)

Helmo
July 16th, 2007, 05:14 AM
I have found it. Thank you. I hope this fixes the Nulb CTD because there is no other way I can keep on playing

Redeemed Storm
July 16th, 2007, 07:54 AM
Duh whoops - guess I should have read your earlier post more closely Zebedee! Helps to R E A D....

I'll let you all know if I make it to Nulb. Great - now I have to kill those @#$ frogs again - had two party members swallowed during one adventure...

You know, it's a shame that there isn't a smarter AI available that takes into account morale and behavior. Like the frogs should flee after they swallow someone...and the goblins should RUN when they lose 25% of their number...that sort of thing.

Helmo
July 16th, 2007, 09:07 AM
Sadly that won´t solve the issue.

Do you think reinstalling everything again with the no cd crack will?

Wayan
July 16th, 2007, 10:44 AM
Hello there. I also appear to be having this Nulb crash problem.

So far I've tried:
Deleting Pyc files and excess map files to no avail,
I've also done a clean install twice now, applying the patches as and Co8 mods as instructed to a T, and also start brand new games each time and then plyed them to the Nulb visit for the first time and each time its the same story. I CTD.

Really been enjoying the game up until this point, and I really want to get further on with it. I'm begining to know the town of homlett and the bloody moathouse like the back of my hand though. Anyone at all got any more suggestions, I getting somewhat desperate here.

Helmo
July 16th, 2007, 01:10 PM
Well, if it makes you feel better I have the same problem. Every time I reach Nulb I get a CTD. Don´t know what´s the problem. I have 5.0.0 patched to 5.0.4 and the first and second official patch, ToEEFE 4.0 and .NET Framework 2.0 but i get a crash...

Helmo
July 16th, 2007, 01:15 PM
I have noticed some of the people getting the crashes have the 5.0.4 version. Considering it´s a beta, perhaps it has something to see with the crashes?

Gaear
July 16th, 2007, 03:18 PM
Okay, I have merged a bunch of relatively recent threads and posts that all have to do with the Nulb crash. They can all now be found here. A few observations:


This problem actually predates CMF 5.0.4.
Earlier reports indicated that this problem may have been associated with Sitra Achara's signpost mod.
Earlier reports indicated that this error can be fixed by reinstalling the latest CMF.
There was an even earlier thread (from way back in 2005) that I didn't merge that reported Nulb CTD problems and other weirdness associated with the chests in the house in Nulb. I've experienced that bug myself many times.

This thread is stickied pending further investiagtion. Please post all Nulb-related CTD problems and/or solutions you may have here.

krunch
July 16th, 2007, 10:57 PM
...that reported Nulb CTD problems and other weirdness associated with the chests in the house in Nulb...
This was a low level flag problem involving a shop-map chest in Nulb, the inventory and spawning of the Ah Fong chest inventory when someone entered the game map for Ah Fong [his house interior as a shop with a chest]. This issue was fixed for the Ah Fong shop for the release of the Co8 5.0.0 MOD.

Allyx
July 17th, 2007, 04:07 AM
Thanks to the wonders of modern technology (copying my ToEE install to a USB hard disk) I now have a portable copy of ToEE, YAY!!!

So I'm gonna kill the Nulb zombie signpost (or turn it into a propper post) and see if that helps, as I suspect the problem lies in fact that the "post" uses an NPC model number instead of a static model like the original post in Hommlet.

Gaear
July 17th, 2007, 09:12 AM
Glad you're back on the case, Al. :)

This was a low level flag problem involving a shop-map chest in Nulb, the inventory and spawning of the Ah Fong chest inventory when someone entered the game map for Ah Fong [his house interior as a shop with a chest]. This issue was fixed for the Ah Fong shop for the release of the Co8 5.0.0 MOD.

Not sure if I'm following you here, Cap'm . . . you're saying Ah Fong's shop inventory caused the problems with the chests in the house you buy from Preston Wetz?

Ax Thrower
July 17th, 2007, 09:24 AM
You mean I'm not supposed to kill it..... :yikes:

krunch
July 17th, 2007, 02:33 PM
you're saying Ah Fong's shop inventory caused the problems with the chests in the house you buy from Preston Wetz?
No...unrelated.

There used to be a problem with a certain flag that was set for the Ah Fong chest in his shop that could possibly cause a CTD.
* That flag being set may or may not cause a CTD. (No, I do not recall which flag it was that caused the issue.)
At the time, we did not know about that particular improper use of a flag for chests. Agetian stepped in to help and he made a determination relative to chest flags. Finally and yes, the issue was corrected for the Ah Fong chest in his house.

Lord_Spike
July 17th, 2007, 08:26 PM
So I'm gonna kill the Nulb zombie signpost...

That'll make you a de-animator. Rock on! :rock:

http://artscool.cfa.cmu.edu/~lee/deanimator.html

wizgeorge
July 18th, 2007, 02:49 AM
For what it's worth,the few times i've had the ctd I did the map and pyc delete and that fixed it. Haven't had it since then.

Wayan
July 18th, 2007, 06:29 AM
Okay i just clean reinstalled and started again, but to no joy. This is highly frustrating. Seens it not a universal problem is there any chance it could be a hardware specific problem? Maybe a dual core problem or some thing to that effect. Just out of curosity those having the Nulb crash will you post yor specs so we can see if we have anything in common.

My spec:

AMD® ATHLON® 64BIT X2 4400 2 x 1MB L2 Cache
2GIG DDR 400 PC3200 RAM
256MB GEFORCE 7900GT PCI Express
SoundBlaster Audigy 4 7.1

Running windows XP home edition SP 2, all devices with the latest drivers.

Wayan
July 18th, 2007, 07:27 AM
Okay, this time I deleted everything again but kept my save game, but re-installed the game onto my second hard drive. Didn't even restat the game but used the same saves and somehow Nulb has loaded... i am at a loss as to why though.. Going to save it here then reload again and again, from my old save just to see if its not a fluke!

Zebedee
July 18th, 2007, 08:39 AM
Okay, this time I deleted everything again but kept my save game, but re-installed the game onto my second hard drive. Didn't even restat the game but used the same saves and somehow Nulb has loaded... i am at a loss as to why though.. Going to save it here then reload again and again, from my old save just to see if its not a fluke!

I'm wondering whether the solution may lie in old files not being properly deleted in new installations. That has been the cause of CTDs in the past. Not going to recommend a registry hacking programme (*cough* crapcleaner *cough*) because you can totally screw up your computer playing about with that kind of thing.

Allyx
July 18th, 2007, 05:10 PM
I strongly suspect it has everything to do with not clearing the map cache after installing the CMF onto an exising installation and/or not starting a new game after adding a new CMF patch.

Some of the more regular members here may well remember an assortment of CTD's and "death by sparklies" reports when Shiningted added the door icon for Franks house to the Hommlet map, this was of course caused by editing an existing .sec file, and not clearing the map cache and starting a new game before visiting Frank. The result was massive slowdown, and glowfly/butterfly swarms as you approach the area, or instant CTD if you had been teleported into his house and tried to use the door icon to get outside again.

In any case, the zombie is still gonna bite the dust. :P

shoprat
July 18th, 2007, 05:28 PM
The only times I had a ctd in nulb I think was due to the zombie signpost, in that game I also noticed that I couldnt use the signpost in hommlett to get around though so I was kinda wondering if the others that get the ctd in nulb can use the signpost in hommlett. Theres a good chance alot of ppl dont know about that signpost so wouldnt know to report that as a bug.

Zebedee
July 19th, 2007, 06:13 AM
I strongly suspect it has everything to do with not clearing the map cache after installing the CMF onto an exising installation and/or not starting a new game after adding a new CMF patch.


Could well be. I've put in about 20 hours of play trying to get Nulb to crash and haven't managed it yet.

Might be time to try a totally messed up install (the joy) to see if that 'helps'.

Sachmo
July 19th, 2007, 06:40 AM
I was suffering from the Nulb crash at one time.

But I think mine was related to my installation.

As I reinstalled the game as per your instructions and I have never had a Nulb crash again.


Also...I'm a fan of the Zombie sign post, I like the idea of having the undead around as slaves.

Lord_Spike
July 19th, 2007, 08:59 PM
Ya know...that's a good idea for the Corsair mod. Have a re-animator working down there to sell you undead servants (or things to create them) & other evil goodies. You can only get in if you're in the good graces of Tolub and Grud.

kouns2112
July 20th, 2007, 09:33 AM
Hey Everybody,

I recently suffered the Nulb Crash with a new installation of ToEE, Co8 5.04 with FE. It was infuriating. Read everything here, nothing worked. Got lots of useful facts, though;Thanks.

On reading Zebedee's install instructions, I found an error I've been making(duh!) that may or may not be common. I installed the 5.04 patch BEFORE starting the Mod. I just corrected this with a new install, and went to Nulb without a hitch. BTW, I love the zombie signpost! Civic improvement at it's best!

I feel like such a dolt! I hope this helps someone else.

krunch
July 20th, 2007, 02:57 PM
Well, we do actually expect peops to read [and pay attention to] Zeb's specific instructions in what he wrote for install instructions.

ucla
July 23rd, 2007, 12:45 PM
No sollution to the nulb crash?
I am playing the beta 5.0.4 and after crashing i removed the game and did a reinstall.. patching again and all.. as i started a new party and went until the point nulb was unlocked.... CRASH, again..


No plans of playing the game again until its fixed.. Crash = no fun

Edit: "STEP 6

Before you follow step 6, you need to load up the frontend. Start up the frontend (also called ToEEFE or Toffee on these forums). Left-click on the words "Co8 v5.0.0" which are in the white box to the lefthand side of the pop-up screen. Then click launch game. What you are doing is selecting the version of the game which you want to play. The frontend will create a 300mb file and it will tell you so. Let the game load up normally and then exit the game. Now you're ready for the next step."

I was re-reading this topic and found someone talking about this point.. I am going to reinstall it (this time running the game before patching it to the BETA) and see what it happens :yes:

Helmo
July 25th, 2007, 03:51 AM
Let us know if that fixes the problem¡¡¡

Ax Thrower
July 25th, 2007, 06:24 AM
UCLA... let us know if you had installed the Corsair Mod as this would answer a question the modders are kicking back and forth.

kouns2112
August 2nd, 2007, 10:50 PM
I am very happy to report that since carefully following Zebedee's install instructions, deleting PYCs, and cleaning up the map folder, My game is running crash-free(knock on wood!).

Thanks all!:mrhappy:

Saraivinha
August 6th, 2007, 05:03 AM
K, I finally got my Nulb loading. Yesterday I got the same problem then u guyz, and heres what I did...

1st I tried reinstalling the game, but even after doing all the install (game install, patch 2, mod pack v5, cumulative mod 5.0.4), all I got was my game full of the old bugs again (loot bug, etc), as if the co8 pack wasnt working. After some tries, this worked:

I reinstalled the .NET, replaced the official attari patch 2 for the "no cd crack patch 2" (wich is what I think that made the difference), and reinstalled everything over again... that made the pack work again (all the bugs fixed). So I created a new game (My party was only the giant premade char). Used some of those "SHIFT ~" commands to get my giant all set, and after 5 mins or so, (without using saves, so I wouldnt corrupt the file) I had the Moathouse cleared and was on my way to Nulb. Guess what? It worked... its loading.
So, to those who still get loot bug and stuff like that, try using the "No CD crack" Patch 2, instead of the Official Patch 2, just google it.

And to those who crash at Nulb all the time: Im pretty sure that, in my case, I got my savegame corrupted because I used "Quicksaves" (F11) and "Quickloads" a lot, and I think I did use "Autosave" once too. So pretty much, Im not sure about quicksaves, but Im pretty sure Autosaves will fuck u up when u get to Nulb (maybe some event in there that wont load because of it?).

So... just make sure u make a full reinstall of your game and install it all over again the right way (make sure u have .NET installed, install the game, run "No CD/Fixed Patch 2", install the 5.0.0 pack, run "ToEE Front-End" loading the Mod (will ask you about the 300 MB stuff), click yes, wait until it loads the game, quit the game, install the cumulative mod 5.0.4, run "Front End" again using the mod, and make a new game... make sure to not use Autosaves (turn off on preferences), and Im not sure, but I wouldnt risk Quicksaves either.

Hope it helps,

Thx for the great job on the mod.

krunch
August 6th, 2007, 09:39 AM
try using the "No CD crack" Patch 2, instead of the Official Patch 2
You have to install the Atari Patch2 followed by installing the Co8 MOD. After installing both, you could implement the English 2 version of the NO-CD patch. In short, follow Zeb's installation instructions and, then, implement the NO-CD patch.

Saraivinha
August 6th, 2007, 06:22 PM
You have to install the Atari Patch2 followed by installing the Co8 MOD. After installing both, you could implement the English 2 version of the NO-CD patch. In short, follow Zeb's installation instructions and, then, implement the NO-CD patch.

Hmm... yea, I dont rememer if I had already installed the official patch 2 b4, and then installed the "no cd/fixed patch 2", all I know is that its working perfect now. But yea... just to make sure, install the patch 2 and then the "no cd patch" on it. Not sure about that order tho... do u really have to install the "no cd patch" AFTER "Co8 Mod"?

I mean... Official patch 2 - Co8 Mod - Co8 Cumulative mod - No CD/Fixed patch 2 ?
or
Official patch 2 - No CD/Fixed patch 2 - Co8 Mod - Co8 Cumulative mod ?

Later

Allyx
August 6th, 2007, 07:40 PM
I mean... Official patch 2 - Co8 Mod - Co8 Cumulative mod - No CD/Fixed patch 2 ?
or
Official patch 2 - No CD/Fixed patch 2 - Co8 Mod - Co8 Cumulative mod ?
Either way should be fine, the no-CD crack just replaces the original .exe file with a cracked .exe file that doesn't include the copywrite protection, as long as you add it after the official patch 2 you should be fine. The Co8 patch and CMF doesn't do anything with the .exe file in any way.

bananaman
August 11th, 2007, 05:35 AM
My experience regarding the Nulb crash, and certain conjectures about it. For those uninterested, simply skip and read the last 2 paragraphs. :blahblah:

-Things I did -

Recently, I had just reinstalled the entire game, together with the No-CD patch 2, Frontend, 5.00 and 5.04 mod (from 5.0.x Cumulative Mods and Fixes (CMF) Submissions Thread). Despite following the installation instructions and unzipping all the files to the corresponding directories, the Frontend (version 4.00) refuses to recognize it as being modded to 5.04, and the game simply crashes whenever I tried to visit Nulb by any means, be it through conversation, from any location, spells and items. (I tried deleting the game cache manually, but to no avail.) By the way, I also did try downloading Frontend 3.80, unzipped the 5.04.rar a couple more times, tried using the No-CD patches 1 and 3, restarting the entire game a few times, but Frontend (both 3.80 and 4.00) simply refuses to recognize the game as being patched to version 5.04.

Next, I noticed another thread (from Premade 'Toffee' modules), and I simply downloaded and unzipped all the mod files there, and correspondingly deleted the rest of the mod modules other than 5.04 after finding them redundant. Surprisingly, I noticed a statement the when I next started Frontend (tried with both versions). It finally recognized the game as being modded to version 5.04, through for some unknown reasons, at the start-up menu screen, it still displays it as 5.00. (Maybe, this was not corrected???) Afterwhich, the Nulb crash thing stopped. :dance:

-Conclusions-

In my case, one of my main conjectures about my game crashing is due to the fact that certain items, especially those sold by Ah Fong are not being properly recognized in version 5.00. Basis for my guess - I tried opening the description.mes file with my Notepad, and used the console SHIFT ~ and tried giving some of the items that Ah Fong sells (using the give ##### command), and the game simply crashes. After Frontend managed to recognize the game as being patched to 5.04, such issues did not occur anymore, and I was able to give my characters the items that Ah Fong sells.

Therefore, for those having the Nulb crash bug, the main issue here is, after unzipping the correponding files in the directory as stated in the installation instructions, make sure that Frontend properly recognizes the patch to version 5.04. (One should see a message on the right hand side of the Frontend program verifying that the game has been patched to 5.04.) :goth:

Zebedee
August 11th, 2007, 07:16 AM
This sounds like I'll need to be much more specific in the installation instructions as it seems the problem is actually fubar installation.

Thanks for letting me know precisely how you installed bananaman as it seems to, for me at least, definitely point to this not being so much as a bug as issues with installing the various mods and patches.

Will get onto it when I have a bit more time.

Tempted to unsticky this, but will leave it up for a bit longer. :pirate:


***Unstickied by Zeb as I think the problem is actually fubar installation. If anyone wants to resticky please do, just remove this comment :p***

erkper
August 22nd, 2007, 01:11 AM
I hate to re-open this, but I just started suffering the Nulb crash. I have never had it before, and I have been playing basically the same install for over a year, with only the sporadic CMF updates changing things. Until today. Today I installed ToEEFE 4.0 (I was using 3.8,) and now I am getting the Nulb crash within a handful of day/night changes in Nulb.

Looking at dates, it seems this thread was started within days of the release of ToEEFE 4. I hope I'm just seeing things that aren't there, but it seems a little too coincidental to me right now.

As it stands, all my saves made since 4.0 was put in will CTD after anywhere from 0 to 4 map changes in Nulb, but games loaded from saves before 4.0 was introduced are stable until I save again. Then they get corrupted. I am going to do a total re-download and re-install and see if that fixes the problems.

[Edit] - So far, so good. A total clean wipe and re-install and I have not been able to recreate the CTD, at least using saves from before they started appearing. The saves from after the first ToEEFE 4.0 install were corrupted and would not even load after the re-install. Maybe something botched up in that install process? Hopefully the rest of the saves will continue to work properly, as the next option is probably to delete all the saves and start a new party.

[Edit 2] - See below. I no longer think ToEEFE has anything to do with the CTDs.

erkper
August 22nd, 2007, 08:30 AM
I have a new possible culprit for the CTDs: the Adamantium Breastplate sold at Ah Fong's. I started encountering the CTDs again this morning after a visit to Ah Fong's shop, and the only thing I bought there was that. Further testing shows me that I can move around Nulb as much as I like w/o problem, until I buy the Ad. Breastplate. Then, it CTDs within a few map changes. And come to think of it, I have never bought that armor before - maybe that is why I never got the Nulb crash before, too. That makes more sense than my over-tired accusation of TOEEEFE above.

@ Agetian - Sorry if I ruffled any feathers blaming ToEEFE for my CTDs. It was the only thing I could think of at the time that had changed.

Shiningted
August 22nd, 2007, 09:53 AM
Did anyone else who has had these issues use the Adamantium breastplate?

erkper
August 22nd, 2007, 10:01 AM
Just for the record, and Zeb's inevitable question, I had my issues after equipping it on a dwarf male. I will check other race/gender combos tonight.

krunch
August 22nd, 2007, 01:06 PM
Are the Nulb crashes currently being discussed recent and new - within the last 6 months?
Or, is the discussion about Nulb crashes that have taken place from before 6 months ago and older?

erkper
August 22nd, 2007, 09:25 PM
Well, my first post states that I got the Nulb crash last night for the first time ever.

I did some testing, and I was only able to get the crash on a regular basis by putting the Adamantine Breastplate on a male dwarf. I got it once with a female elf, but could not reproduce it. The armor appeared to be safe with human female, human male, dwarf female, elf male, gnome male, and half-orc female. Don't think my testing is by any means 100% thorough or complete, though. I was just plopping the armor on a few test characters and jumping from map to map in Nulb. I did make sure to test maps in both night and day settings, and as far as that goes, it seemed like the CTDs occured more often at night.

Zebedee
August 23rd, 2007, 11:54 AM
Just for the record, and Zeb's inevitable question, I had my issues after equipping it on a dwarf male. I will check other race/gender combos tonight.

Thanks erkper. Will play about over the weekend to see if I can pin it down to just that breastplate. Although I think the vast majority (if not all but this one) of the crash reports here are bad installs.

Always great when bug reports are so specific :) Not that I'll have a clue on how to fix an adamantine breastplate bug (should there be one there)! And why the bp would effect only that map is another mystery I can't even speculate on :coffee:

Just a wierd question though - how do you mean 'jumping from map to map'? Console command?

erkper
August 23rd, 2007, 04:17 PM
If it is the Ad. BP, maybe it is reported as a "Nulb Crash" because Ah Fong's is afaik the only place you can get one.

By "jumping from map to map" I simply meant going in and out of buildings and using the Worldmap and zombie post to quickly get around town without all the tedious running back and forth. I've never used the console for anything in this game. Does that make me abnormal? :twitch:

Zebedee
August 24th, 2007, 06:41 AM
I've never used the console for anything in this game. Does that make me abnormal? :twitch:

Yes :p

Isn't Ah Fong on a seperate map from Nulb though? Anyway, will play about this weekend and see. :)

nitewolf
August 24th, 2007, 08:42 AM
Isn't Ah Fong on a seperate map from Nulb though? Anyway, will play about this weekend and see. :)

Yeah, where is Ah Fong? heh, i just realised i've never seen him!

Shiningted
August 24th, 2007, 08:57 AM
Ah Fong the weapon-seller is in the eastern-most building in Nulb, go straight past Otis' place and on til sunrise. Try not to get him wet or expose him to sunlight.A little something I found with the search button and a spare 30 seconds.

krunch
August 24th, 2007, 10:22 AM
Try not to get him wet or expose him to sunlight
three simple rules:
no water,
no food after midnight,
and no bright light

Zebedee
August 31st, 2007, 03:24 AM
Sorry, went away for most of this week. Will do the BP testing this weekend.

doginarocket
September 1st, 2007, 07:47 PM
i crashed to desktop every time i tried to go to nulb from the world map for the first time.

I got it to work by doing the following(not suggesting all steps are required, just documenting what I did):

1. copied the save folder to my desktop (the one in C:\Program Files\Atari\Temple of Elemental Evil\modules\Co8-5.0.0)
2. uninstalled the game and the Atari folder in its entirety(including all mods, etc)
3. Reinstalled the game, using Zebedee's method that's stickied.
4. started the game up with a temporary party made with pre-generated characters.
5. created 1 manual save with temporary party, then exited the game
6. copied all files from my save folder on the desktop to C:\Program Files\Atari\Temple of Elemental Evil\modules\Co8-5.0.0\save, ***with the exception of the "current" subfolder, and I didn't overwrite the slot0000 files (created for temp. party in step5).***
7. Loaded up the game using the latest save I had with my real party, noticed i was missing my portrait packs, but tried going to Nulb anyway from world map screen, and it worked. Saved my game in a new slot. Exited game.
8. Reloaded portrait packs, reloaded game with save that i just created in nulb. Everything now working as it should.

Hopefully some of the above helps someone. Wanted to point out that you don't have have to lose your saves when you reinstall. I'm picking up the game right where i left off...Granted I didn't have corrupt saves this time around (crediting this to fact I'm not overwriting saves (or quicksaving, which is a file overwrite as well).

krunch
September 2nd, 2007, 03:26 AM
These were the most important ones.

2. uninstalled the game and the Atari folder in its entirety(including all mods, etc)
3. Reinstalled the game, using Zebedee's method that's stickied.

doginarocket
September 2nd, 2007, 09:45 AM
These were the most important ones.

I agree, but without knowing that the use of previous savegames is possible --as some may not know(i didn't, for example)-- that option(starting over from scratch) stands to be ignored. Some people aren't going to want to replay the initial 20 hours of the game only to risk another Nulb crash, especially if they know they installed the game following Zeb's steps correctly the first time(it's not *that* complex).

I know diddly squat about the programming side of this game, but surely there's a chance that it's during those initial 20 hours of playtime that some file gets corrupted for some people, leading to the Nulb crash. If not, why reinstall? Re-using savegames skips those initial 20 hours and avoids that possibility, in my mind anyway.

FDR4PREZ
September 2nd, 2007, 04:37 PM
I had the Nulb crash (a few weeks ago) and I didn't have any special breast plate.

It was my first game -ever- and I thought I installed everything properly the first time. But with the crash and not being able to advance the story because of it I decided to go the "uninstall-reinstall" route and started a new game.

That fixed me up good with Nulb.

Then I had the CTD crash about being stuck in the Gnome tunnels under Verb after resting in there long enough to gain my spells back, but this time I didn't want to "uninstall-reinstall" again so I had to do that whole adventure in one whole shot without resting.

Since then, no CTD. (I hope I didn't just jinx myself)

I am getting ready to venture down to the 3rd level of the temple for the first time...

Zebedee
September 5th, 2007, 05:18 AM
I agree, but without knowing that the use of previous savegames is possible --as some may not know(i didn't, for example)-- that option(starting over from scratch) stands to be ignored. Some people aren't going to want to replay the initial 20 hours of the game only to risk another Nulb crash, especially if they know they installed the game following Zeb's steps correctly the first time(it's not *that* complex).

I know diddly squat about the programming side of this game, but surely there's a chance that it's during those initial 20 hours of playtime that some file gets corrupted for some people, leading to the Nulb crash. If not, why reinstall? Re-using savegames skips those initial 20 hours and avoids that possibility, in my mind anyway.

True but I tend to work on the policy that if someone can't follow instructions for an installation then instructions on save game reuse is a pointless exercise ;)

The other thing is that if the issue is a fouled up install, then your saved games will be borked anyway. They may not result in CTDs but the chances are that something, somewhere will lead to general wierdness, more bug reports etc.

krunch
September 5th, 2007, 10:27 AM
The other thing is that if the issue is a fouled up install, then your saved games will be borked anyway. They may not result in CTDs but the chances are that something, somewhere will lead to general wierdness, more bug reports etc.
absolutely

FDR4PREZ
September 5th, 2007, 10:32 AM
Not to be disrespectful of all the hard work that has been done with the mods, but I am just curious.

If the game engine is so touchy for some...Nulb crashing, stuck in Verb, corrupted saved games, and other oddities...would it be possible to forget the game engine completely and try and use the BG2 or IWD2 engine that is more solid? I played BG, BG2 and IWD, but not IWD2. Never had much trouble with those games. I know there is a whole modding community out there for those games, especially BG2. I know there are a couple "total conversions" out there for BG2, but I haven't tried any.

I think that would be a monumental undertaking like the current KotB undertaking here. But if the end result is a more solid game, then is anyone up for the challenge of creating a new game using another engine?

Again, I hope I am not sounding disrespectful of all the hard work here. I love the work that you are all doing for the game.

krunch
September 5th, 2007, 10:36 AM
In that case, we would be modding BG2 or whatever, something else. It would not be ToEE and it would not be the best turn-based game of D&D. That is, we would not be modding the ToEE game.

FDR4PREZ
September 5th, 2007, 10:54 AM
At that point it is just symmantics. Once the conversion is complete, then you will be modding for TOEE. Just like the KotB here is really modding for ToEE, but in essense you are modding on and for for the KotB module.

I haven't played those other games for many years, so I can't rightly recall which is better as far as game play. I have heard many posters here claim that ToEE is the best for turn-based game play. But I don't recall big differences. There are a few things that I liked better in BG2, but I don't recall much of the battle systems. I would think that overall any engine has its advantages and disadvantages.

I know these past few thread have been off topic, sorry.

doginarocket
September 5th, 2007, 10:06 PM
True but I tend to work on the policy that if someone can't follow instructions for an installation then instructions on save game reuse is a pointless exercise ;)

The other thing is that if the issue is a fouled up install, then your saved games will be borked anyway. They may not result in CTDs but the chances are that something, somewhere will lead to general wierdness, more bug reports etc.

On your second point, I totally agree. On your first point, I agree, in cases when they're following instructions (oh no, not those again :scratchhe) for save game reuse because they bungled the install.

In my particular case though, I'm certain I installed per your instructions but Nulb crashed anyway. So I don't see it as a pointless exercise to potentially help people that find themselves in a situation similar to my own.

Zebedee
September 6th, 2007, 03:15 AM
On your second point, I totally agree. On your first point, I agree, in cases when they're following instructions (oh no, not those again :scratchhe) for save game reuse because they bungled the install.

In my particular case though, I'm certain I installed per your instructions but Nulb crashed anyway. So I don't see it as a pointless exercise to potentially help people that find themselves in a situation similar to my own.

Fair point Dog; hence this thread :)

Could you try installing the No-Cd crack for Atari patch 2? That would be my next check.

------

@FDR - you can play ye olde DnD mods with the BG engine as it is. Converting over is pointless - one of the strengths of this game is the engine, flaws, bugs, crashes and all. It's a beautiful thing to play turn-based rather than real-time with pause.

maggit
September 6th, 2007, 04:50 AM
It's a beautiful thing to play turn-based rather than real-time with pause.

Tell that to Bethsoft... Anyway, whenever I get a crash in Nulb I just
clear the cache... and it helps in most cases.

doginarocket
September 6th, 2007, 07:16 AM
Fair point Dog; hence this thread :)

Could you try installing the No-Cd crack for Atari patch 2? That would be my next check.

------


Well, after I reinstalled (identical method as original install), I reused my original save games and Nulb worked fine the 2nd time around, so no need for the No-CD crack. Not yet anyway.

Zebedee
September 6th, 2007, 08:57 AM
Well, after I reinstalled (identical method as original install), I reused my original save games and Nulb worked fine the 2nd time around, so no need for the No-CD crack. Not yet anyway.

See what I mean about reinstalling? Goodness knows what happens - you aren't running an anti-virus are you? That's about the only thing I can think of given what you've said so far about installing.

Sitra Achara
September 7th, 2007, 02:20 PM
I think it's just ToEE being Chaotic Evil.

Recently, I started two new games. The first try got messy particle effects glitches and crashes at the Orc/Ogre cave and suffered slowdowns at the Temple and Nulb. The second try (same installation), these issues went away... but now I got the secret doors bug. Go figure.

Shiningted
September 8th, 2007, 12:09 AM
Seriously? Damn damn damn, I thought that at least was fixed :anger:

syarul
October 8th, 2007, 12:15 AM
I think I got this solve, not sure this is useful to others or not. I'm using the crack version. Anyway I guess it occurs as a bad installation process. After almost like 5 times reinstall, the only thing to get to Nulb without crash to use the Zeb's method;

then..

1. patch it to v2.0 crack or can be done before Zeb's,
2. Install the mod pack 5.0.0,
3. DON'T patch it yet to 5.0.4, but run the installation of 300Mb of the mod pack,
4. patch to 5.0.4,
5. get your 20hours worth save files in the save directory,
6. Finally make haste to Nulb with Elmo in your partay, and so it was true what Elmo would have said once entering the village...

"people here are mean.." :shrug:

But anyway mean or not I'm happy :P

Zebedee
October 13th, 2007, 10:33 AM
I'm using the crack version.

We hope and assume everyone is using a legit copy of the game. If the wierdness is a result of not paying a tiny amount for a very old game, that isn't our fault ;)

Shiningted
October 13th, 2007, 04:48 PM
Zeb - keep in mind some folks, such as those who bought the downloadable version (fools, fools!! :evil_laug) need the crack to make a legit game work. We don't personally propogate the crack, but we have to accept some legit folks use it.

And in general, I try to be caring and sharing anyway :hug: :love: :jerkin:

Zebedee
October 13th, 2007, 06:14 PM
Ah my bad - sorry Syarul I thought you were referring to a cracked version of the game not the no-cd crack.

Apologies for the confusion - it's been that sort of life so far ;)

syarul
October 14th, 2007, 08:29 AM
using the crack is for ease of use my friend, ^^; i'm a big fan in soul and heart for D&D. To the date I got myself the latest release of RA Salvatore- Orc King, paper back version. Do not be quick on judgement alas we would regret what would have said much. But no heart feeling :wavey:

Zebedee
October 14th, 2007, 08:34 AM
Well said Syarul and apologies again :)

trianglesubmission
October 17th, 2007, 11:49 AM
Here is the error message I get. (entering buildings, traveling out of Nulb). I followed the installation instructions, and don't have the armor which some think is the culprit. I tried the wipe clean approach as suggested by doginarocket (post 130). Now it is just crashing more often.

3235

Zebedee
October 18th, 2007, 09:27 AM
Looks like a different problem to me - huge thanks for the screenie. Try a complete reinstall (use my stickied instructions in this part of the forum) but also apply the no-cd crack for atari patch 2.

Let us know if it works for you, or whether you need more help :)

trianglesubmission
October 22nd, 2007, 03:26 PM
I tried the complete reinstall, and the no-cd fix. It just makes it crash more often.

krunch
October 22nd, 2007, 04:51 PM
@trianglesubmission: Are you running any programs, such as, Norton Internet Security or other potentially obtrusive or interferring software?

trianglesubmission
October 22nd, 2007, 06:58 PM
@trianglesubmission: Are you running any programs, such as, Norton Internet Security or other potentially obtrusive or interferring software?


No. I guess I should have also added that I am having the same issue on two different computers (both before and after a complete reinstall and no-cd fix).

If I had to guess, I would say it has something to do with Mona. I have been trying to see what I can do in Nulb and still move around without crashing. Without talking to Mona I don't seem to have crashing issues. After I talk to her, I have crashing issues.

Cujo
October 23rd, 2007, 02:23 AM
well that sounds more like a corrupted download then - did you download once and install to both computers?

krunch
October 23rd, 2007, 09:58 AM
Well, it could be either the wrong version of or a bad no-cd fix file or it could be a bad downloaded version of the Co8 MOD or Co8 CMF.

krunch
October 23rd, 2007, 10:05 AM
If you installed this,

ToEE game
Atari Patch 2
Co8 5.0.0 MOD
Co8 5.0.x CMF,

you should be using the English 2.0 Version of the no-cd fix. It should be 33 KB in file size. I would suggest verifying the version and, maybe, downloading a new copy of it.

You will more likely need to download a new copy of the Co8 5 MOD and, or the 5.0.x CMF file. I would suggest you download a new copy of both if you previously installed both.

[EDIT]
You could even write them to a CDR disc for when you install them.

trianglesubmission
October 23rd, 2007, 06:17 PM
If you installed this,

ToEE game
Atari Patch 2
Co8 5.0.0 MOD
Co8 5.0.x CMF,

you should be using the English 2.0 Version of the no-cd fix. It should be 33 KB in file size. I would suggest verifying the version and, maybe, downloading a new copy of it.

You will more likely need to download a new copy of the Co8 5 MOD and, or the 5.0.x CMF file. I would suggest you download a new copy of both if you previously installed both.

[EDIT]
You could even write them to a CDR disc for when you install them.


I have installed them (in this order):

ToEE Game (from CD), Patch 1, Patch 2. Co8 5.0.0 MOD, ToEEFE 4.0.1, Co8 5.0.4 CMF, No-Cd fix 2.0 (I tried it from two different sites - the only two on which I could find it)

I'll re-download them all from this website (if I can find them). If anyone would like to volunteer their "working versions" please pm me.

Thanks for the ongoing help. Hopefully I can get this squared away.

Cujo
October 23rd, 2007, 07:09 PM
do your nocd after patch 2.

krunch
October 24th, 2007, 10:35 AM
Actually, if you installed the Co8 5.0.0 MOD, you do not need to install an extra version ToEEFE. (You mentioned ToEEFE 4.0.1.) There already is a ToEEFE version available as a checkbox option to install when you install the Co8 5.0.0 MOD.

-> ToEEFE options in Co8 5.0.0 MOD (http://www.co8.org/forum/attachment.php?attachmentid=3206&stc=1&d=1192169478) <- click there to see the install options

I, normally, replace the ToEE.exe file with the no-cd version as the last step when (re-)installing ToEE.

uninstall the Co8 5.0.0 MOD from Add or Remove Programs
uninstall the ToEE game from Add or Remove Programs
delete the remaining ToEE game folders and files after the uninstall
reboot the computer
install, patch and apply MOD and CMF for ToEE

trianglesubmission
October 24th, 2007, 11:42 PM
Actually, if you installed the Co8 5.0.0 MOD, you do not need to install an extra version ToEEFE. (You mentioned ToEEFE 4.0.1.) There already is a ToEEFE version available as a checkbox option to install when you install the Co8 5.0.0 MOD.


The Co8 5.0.0 MOD had the ToEEFE v. 3.8. Thus, I installed the newer version.

krunch
October 25th, 2007, 08:45 AM
You can install the newer ToEEFE; it's okay to install the newer ToEE Front End. However, it's not a requirement to install the newer version of ToEEFE.

Zebedee
October 30th, 2007, 04:44 AM
do your nocd after patch 2.

That would seem to be good advice.

-------------------------------------

edit: OK, I just can't replicate this crash when following the stickied install instructions. I can replicate it by mixing up files with different protos, but I'm assuming people are following the instructions. Is the issue one of where the CMF file is extracted too? Or something like that? Maybe not judging from the posts in this thread. I don't think it is shopkeeper related because people are reporting the crash long before they'd get to a shopkeeper to purchase a dodgy item (unless the shopkeeper is on the actual nulb map...) Only other recent change to nulb map is the signpost/zombie but that isn't crashing for me.

There may be a common cause to the crash bug but I'm darned if I can see it if it isn't something simple like installing to wrong folders.

fb2007
November 7th, 2007, 09:45 PM
Since installing 5.04 my game crashes everytime I try to go to Nulb

any ideas?

Shiningted
November 8th, 2007, 01:18 AM
[<sigh> Never mind]

Zebedee
November 8th, 2007, 03:17 AM
Since installing 5.04 my game crashes everytime I try to go to Nulb

any ideas?

Not got a clue to be honest. I've tried to replicate but the only way I can get it to happen is by messing up my install - eg. not deleting the .pyc files after putting in the CMF or by adding single fixes from the CMF thread without sorting out any compatibility issues.

Dellik
December 18th, 2007, 02:17 PM
ok, this is a new one for me... seems every time I try to go to Nulb, i crash. a niice simeple 'Toee has preformed a illigal opperation and needs to be shut down' message.. =/
not to be pessimistic, but I doubt i can get very much farther, w/out nulb.... im worried that the way I got access to nulb might be the problem, took larath to find the garrison entrance, and promptly slew him once he showed it to me... Nulb wasnt even on my map, after a trp back to hommlett, next time I went to the world map there it was.. no one 'marked it on my map' or any such as normally happens... I really hope I can fix this without a restart =/

wizgeorge
December 18th, 2007, 04:17 PM
Depending on what version of the game (5.0.4 with frontend 4.01?) and alignment determines a lot of the Lareth dialogue. You need to determine just what is you're going to do or want to do before you get there. You can go back to an earlier save before the moathouse and quit the game. Go to modules/maps and delete the wierd #ed maps. If you don't have frontend 4.01, go to data/scr and delete the pyc files. Make sure clean game cache is checked in the frontend. There are a # of ways to get Nulb on the map. Lareth'd diary, the leatherworker, the jeweller, and Terjon at the church all have dialogue for Nulb. If done correctly, it shouldn't ctd.

wraith_bones
December 18th, 2007, 06:22 PM
on a somewhat diffrent note,ocasionally ill b running around nulb and b spontaneouly teleported inside the brothel,i can leave and the game works fine just kinda..well wierd

wizgeorge
December 18th, 2007, 06:57 PM
Deleting the odd map #'s might prevent that. It did for me.

Dellik
December 20th, 2007, 08:41 PM
Ok, well.. I found what was causing the nulb crash on my comp, so im gonna mention it incase its the same for anyone else.

I installed the 5.0.4 CMF before running 5.0.0 once. sounds pretty minor, it wasnt. I knew that was most likely the issue, on the shop map actually... the dragonhide armor, and druid hide had the same graphic, when I messed up the install, once I did it properly
ie: install temple, install patch2, install no cd, instal 5.0.0, run toeefe,close toeefe, install 5.0.4 it had a new graphic, and everything ran smooth, not a single issue so far, and im at the temple now=) it was such a small mistake I never even noticed it

Steellord
March 3rd, 2008, 10:03 AM
I'm having a CTD problem while trying to travel to Nulb.

When I initiate travel on the world map the trail marker makes its way to Nulb and boom CTD with the
"ToEE has encountered a problem and needs to close" error message. I'm using the 5.0.5 mod and am patched up to patch 2, and everything was going fine until trying to move on to Nulb.

If you need more info let me know and I'll provide anything I can to help.

TIA

krunch
March 3rd, 2008, 11:00 AM
Is the checkbox option in your ToEEFE selected for ToEEFE to clear the map cache when starting the game? (If not, please select that option so that it will clear the map cache.)

[EDIT]
Are you using the new ToEEFE.exe to launch the front end? If not, please use this new executable, instead, and remember to select the option in ToEEFE to clear the map cache.

Steellord
March 3rd, 2008, 06:01 PM
Is the checkbox option in your ToEEFE selected for ToEEFE to clear the map cache when starting the game? (If not, please select that option so that it will clear the map cache.)

[EDIT]
Are you using the new ToEEFE.exe to launch the front end? If not, please use this new executable, instead, and remember to select the option in ToEEFE to clear the map cache.


I have uninstalled and after doing a windows cleanup, defrag and chkdsk. I reinstalled ToEE using Zeb's install instructions. I have the ToEE/FE set as follows: CO8 5.0.5 mod selected, Clear cache checked, movies disabled, no fog checked, max HP for PC's, Level set to 20. I have the CO8 C&V pack installed, and set to using play file. I have saved all settings. I am going to start with new characters and see if this has fixed the crash problem.

Is there another ToEE/FE file besides the one bundled in the mod pack?. If so where would I find it. I find the file listings here to be quite confusing.

TIA

krunch
March 4th, 2008, 10:00 AM
There are two front end files that can launch your ToEE game if you have applied the Co8 5.0.5 CMF. If you have applied the Co8 5.0.5 CMF to your ToEE game, use the new executable named ToEEFE.exe to launch the front end.

witchking
March 9th, 2008, 05:41 PM
I have a situation, I have downloaded the TOEE 5.05 mod. I have downloaded all appropriate patches. My problem is I am having CTD whenever I try to go to the city of Nulb!:help:

Can anyone help me figure out what to do?

Zebedee
March 9th, 2008, 06:44 PM
Re-check how you've patched the game. That seems to be the cause of the Nulb crash problem in the vast majority of cases.

witchking
March 10th, 2008, 09:01 AM
How do I check the patch problem? Is it a matter of just reloading the patches? I'm hopeing to not have to start over. This will be the second time i've had to do that and the first time I lost a party of 9th level characters.

Can anyone tell me how to successfully play this game with no CTD's , no starting over, and having the game work as it is supposed to. I relize TOEE has alot of bugs, but c'mon this is getting ridiculous! I love the game and i may allow ONE more re-start, but after that if the game screws up a third time it will be the last, i have already invested way too much time in playing TOEE already, and I may have to hunt for something similar that actually works.

witchking
March 11th, 2008, 06:12 AM
I finally solved the Nulb crash problem.

1.) I deleted everything TOEE off of my computer.

2) Downloaded .NET 2.0 (I thought I had it, but i did not.)

3) Re-installed the game, then check it to make sure it worked properly.

4)Installed patch #2off the Sorcerers.net website (which was acting funky for me, at first it wouldn't let me install the patch but somehow I got past it).

5) After making sure all the old Front end stuff was deleted out of the TOEE file, I then downloaded the 5.0.0 Mod again.

6) I set all my front end prefrences and started up my game again, and to my amazment was now able to enter Nulb and complete the quests there.

I believe there is something amiss in the 5.0.5 mod, as this was the mod that was originally installed (Having all kinds of probs), I did not re-install that one.

I don't know what the deal is but it seems that the 5.0.0 mod works best on my computer.
In short , the answer was exactly as these guys have been saying, ya gotta delete everything and reload everything and it seems to fix the problem, I would be careful with 5.0.5 though seems very buggy and it sounds like if you don't follow the install instructions to the tee it will not work. Also to my my great joy, I didn't lose my saved game and still have all my characters.

I don't know if this will help anyone ,but trust me if I could figure this out you can too.

krunch
March 11th, 2008, 11:38 AM
2) Downloaded .NET 2.0 (I thought I had it, but i did not.)

Are you saying that you never installed the Microsoft dotNET 2.0 Framework? If it had never been installed, that would cause problems.

ben34
March 26th, 2008, 12:31 PM
I keep having problems when I go to Nulb my game crashes? I have all the latest updates 5.0.5 or whatever, lets get down to busness, what am I doing wrong?

ben34
April 3rd, 2008, 07:10 AM
I have the exzact same problem my game used to load Nulb up fine now it crashes no matter what I do as soon as I attemp to travel to nulb!? my installation is clean I tryied starting over reloading my entire game clearing the map cashe, pyc files everything, and nothing will keep nulb from crashing to desktop eveytime!? No matter what I do, can this somehow be corrected? Obviously I will have to start a new game, but what can I do so I don't have to keep going over and over so I at least know, becaue this has been repeading over and over no matter what I do. I am running out of suggestions from this board and need some seriouse results that will work. thank you

ben34
April 3rd, 2008, 07:12 AM
No way I have had the game running fine before even with 5.0.5 the whole nulb crash just started for no apparent reason really!>?W.H.Y. I have no idea, but it is really annoying and needs a real soulution for eveyone.

Half Knight
April 3rd, 2008, 07:41 AM
Okay okay, we know it's annoying, but don't post the same over and over.
You don't want to get Cujo annoyed by your repeating posts (he bites, y'now, you don't want to get Lycanthropy ;) )

just wait t'ill someone of the big guys arrive (look at the bottom of the main screen forum, there you'll see who it's connected, so look there from time to time)



While you wait, try this:

try to get the Temple marked on your map before going to Nulb (i can't remember, but someone will mark it; if not console this give 11006 which it's Alira's map). Go from where you are now to the Temple directly. Then go to Nulb FROM the Temple.

I dunno what's the problem, but you wouldn't waste anything by trying this :shrug:

ben34
April 3rd, 2008, 11:46 AM
Nice! I think that will work, and I apollogise for the previouse double I was actually refering to a question about whether or not I had the proper framework installed. I have actually had this game running fully upgraded to 5.0.5 on both my computers. They also ran all the way to the end of the game, save the fire\scather problem and some earth and fire node lag\freeze issues but I was always able to work through them. Now its like I need a map locale other than my own so thank you!!!! I will try this and it sounds like I may even have a chance to save my progress!!!

ben34
April 3rd, 2008, 12:15 PM
I had a question about the console give 11006, does that only work if you have nulb on your map already? because I went ahead and started a brand new game and cannot give 11006 to work on my current map?

Half Knight
April 3rd, 2008, 12:55 PM
I had a question about the console give 11006, does that only work if you have nulb on your map already? because I went ahead and started a brand new game and cannot give 11006 to work on my current map?

Hum, no... it should work without problems...are you reading it? :scratchhe
I mean, yopu have to drag it to the icon under the inventory, the one thath says "use item" and has a hand with the palm facing up and a green prism.

Or instead of give 11006 you can console create 11006, be aware that if you use this, the item will appear in the ground instead of your inventory, so move one step and you'll see it lying there
And remember to leave a space between give and 11006

ben34
April 3rd, 2008, 08:23 PM
I didn't see the map in my inventory but I will try again. but yeah if its there I do know how to use the "use tab" in the lower portion of my inventory, absoulutely. So far no dice but i will let you know if nulb ever opens up for me, thank you.

ben34
April 4th, 2008, 03:04 AM
The map did show my bad I just wasn't looking for a inventory item but I still need nulb it dosn't give me a clean nulb location on my map!? im afraid the crash may still occure do you think this is because I console my item in because I use excalibur!?

ben34
April 4th, 2008, 03:49 AM
Yep nulb crashes bad still, I think mabey I need to go throught he temple untill I can get otis the 2nd time after finding one of the factions and mabey nulb will not crash then? other than that I don't know what to do?

Gaear
April 4th, 2008, 10:52 AM
The Nulb crash is most likely caused by either a botched installation or by a corrupt save resulting from a botched installation. You should uninstall the Co8 mod via Add or Remove Programs in Control Panel, then re-install and patch properly according to Zebedee's comprehensive installtion instructions found in the Downloads forum.

Start a new game. The saved games that are crashing for you are almost certainly screwed, so there's no point trying to get them to work again.

ben34
April 4th, 2008, 01:25 PM
do you think I have corrupted mod packs as well I downloaded them from this website??

Gaear
April 4th, 2008, 01:45 PM
I have no reason to think that, no. Plenty of other people have downloaded them from here and used them without problems.

ben34
April 4th, 2008, 09:43 PM
I have too, the mods used to work fine untill reinstalled them as of recently as a matter of fact the same version 5.0.5 is still working fine on my other computer. Well I was able as of recently to get to nulb by unistalling the CO8 with 5.0.5 and just installing CO8 with no other patches. But as soon as I installed 5.0.5 i lost my save games so when reach nulb I will be able to tell if the crash will still occur so far I have unistalled the game like this several times and the crash remains a constant so this will the last time and i will not use the 5.0.5 patch for CO8 if it happens again.

ben34
April 4th, 2008, 11:57 PM
I finally got it nulb no longer crashes with 5.0.5 I simply downloaded the patch and a new
CO8 from the site hear I guess my old downloads somehow became corrupted anyway now the game is fine, thank you for your time/

ben34
April 5th, 2008, 04:47 PM
Yes so if anyone has a nulb crash in the future the best advise is to reinstall the mod via control panel add and remove and re-download the mod and mod patch because somtimes the link can be ok on your cpu for a wile but files do get corrupted over time so a fresh download is advised! thank you final note on the Nulb crash Thread.

Norsanar
June 20th, 2008, 08:13 AM
Ever since I saved on my brothers game (this might have nothing to do with this) when I try to get to Nulb the game crashes, and I have tried to get to Nulb repeatedly 6 times! Please help. I have done everything besides things that have anything to do with nulb, the temple, and verbobonc because I killed Lareth at the moathouse. :help:

Gaear
June 20th, 2008, 09:40 AM
Hi Norsanar,

This is a known issue. Please see this sticky thread for details:

http://www.co8.org/forum/showthread.php?t=5170

If you have an older save, try going back to it and then re-installing the CMF patch according to step 6 of these (http://www.co8.org/forum/showthread.php?t=3300) instructions, precisely, and then give it another go. Good luck.

[edit]

Merged with Nulb Crash Thread.

Badger-ude
July 13th, 2008, 05:22 AM
EDIT: Have managed to get the game working, see my explanation below:

I know this has already been said, but I wish to give yo umy version... I have been playing v5.0.0 for about 6 months with no major problems, but yesterday I installed the 5.0.5 patch, deleted all my saves, set the FE to clear the game cache and then and ran a new game.... I'm now getting the nulb crash bug... Not too keen on a full reinstall since the above posts generally suggest that that doesn't really work.... Please PM me if there is a WORKING solution to this problem avaliable?

Badger-ude
July 13th, 2008, 08:00 AM
Right... after fiddling around with creating a failed dual install of V5.0.0 and v5.0.5, this is how I managed to get the game working.

From the looks of it, extracting the files directly from winRAR into the Temple directory is a big no no. All this does is create a data conflict, whereby the game still uses the old 5.o.o data... My justification for saying this is that the NPC's on the shop map were using the old settings and portraits after I thought I'd updated the game, whereas using my new method they have changed to new versions...

What I did was simply uninstall CO8 v.5 using add/remove programs, then reinstalled from my old v.5 .exe that I downloaded months ago.... I activated the game in the front end, before extracting the RAR archive INTO A SEPARATE FOLDER..... Take note of the SEPARATE folder bit... don't extract the files directly into the TOEE root directory as instructed in the install instructions... trust me!

Now, go into your new folder and simply copy and paste the folders into your TOEE root directory, and then clear map cache before starting a new game.... The way you Can tell that this has worked is that the NEW front end will work, rather than the 3.8 version I had after installing the game as per the instructions.... Secondly, on the shop map the traders will be a little different, and items will now have their 'shift-click' option, just like in the KOTB demo.

No offense, but it seems your installation instructions caused this problem..... The direct extract from winRAR requires a setting to automatically overwrite files, which not everyone has set (from memory, I think mien is disabled)..... which is why nulb crashes as there is a conflict between the 5.0.0 and 5.0.5 data files.

I hope this helps some people.... If you have any questions, please PM me and I'll try and make my explanation a little clearer.

Oh, and yes I rebooted my save from v.5.05 before the nulb crash, and attempted to travel to nulb and it worked perfectly fine!

Happy adventuring!

Shiningted
July 13th, 2008, 09:13 AM
:blink: wow, thats some post. Thanks for testing all that: we'll look into the install instructions then.

Badger-ude
July 13th, 2008, 09:30 AM
Of course... maybe this was just in my case... However, I hope that my method works for everyone else :-)

Feedback, guys?

Gaear
July 13th, 2008, 01:28 PM
Thanks for all that info and research, Badger-ude. :)

Because of it, I just tried a totally fresh installation of the Co8 v5 module from scratch, including CMF 5.0.5, build 06.08.2008. When it came time to extract the contents of the CMF with WinRAR, I was presented with a screen (see image below) with options for 'Update mode' and 'Overwrite mode.' These were set to 'Extract and replace files' and 'Ask before overwrite' respectively. Being as this is also a virgin installation of WinRAR itself, I have to assume that these are the default settings. I can see, however, how selecting 'Skip existing files' for the 'Overwrite mode' setting would cause the problems you describe. This would seem to require that a person actually take the step of enabling that setting though, whereas 'Ask before overwrite' appears to be the default.

Given this, I can't conclude that our installation instructions are in error. Perhaps we could add a caution to the effect that overwriting is necessary for proper installation of the modpack, but some things have to be considered elementary. My question would be why would anyone think that overwriting was not required for a software patch? Replacing files is the very nature of the concept of a patch (in addition to adding files).

If we attempted to account for every possibility of action or condition that users might entertain, our installation instructions would have to be pages long, filled with cautions such as "be sure to turn on your computer before proceeding" and the like. I think we'd all have to agree that that's unrealistic; at some point the user has to be left to his own devices. There is no other way, particularly for an outfit like us that can't staff a tech support hotline or write manuals or do things of that nature.

Nonetheless, thanks again for the information. This may go a long way toward explaining what's behind the Nulb crashes, and we'll be able to advise people accordingly. :thumbsup:

Incidentally, what do you mean by "old settings and portraits" on the shopmap? None of the portraits have changed there as of yet - you should see and have seen the Darley portrait for Jade Empress all along, for example.

Badger-ude
July 14th, 2008, 09:02 AM
Hmm well the portraits are definatly different.... well, at least different enough to notice. Honestly, i can't remember what they were liek before, but when I installed yesterday I notced they had changed...

On the topic of the winrar settings: My settings are set to update and replace files automatically aswell, but from the sound of it, using this method caused problems for people posting before me, whereas my method seemed to work for me.... It could be a one off, but it would be interesting to see if someone else manages to fix their problem following my method....

Thanks for taking the time to investigate my findings though :-)

I'm off to hunt some orc ;-)

Toby
July 23rd, 2008, 05:18 PM
Just my 2 cents here... I had this problem for the last week or so and I REFUSED to start again - turns out if you read everything 20 times the problem goes away (well, if you follow instructions).

My existing save games now work with nulb, all I did was un install 5.0.0, then exactly follow the instructions on the main page (yeah yeah, go and read them again, I bet you did it wrong) now it ALL WORKS.

Thanks guys, you rock.

Zebedee
August 1st, 2008, 04:21 PM
It would seem that the Nulb crashes are down to one cause - fubar installation :love:

Easily done though as most of us know ;)

David Bedlam
August 17th, 2008, 11:26 AM
So my Nulb crashes were caused by erroneous instalation of the Mods them?

Does this mean that I have to redo it all? Before I just extracted the files on default mode, but now I should do it on 'Extract and replace files', right?

I could have sworn I did that before.

Or is there a simpler way to fix it all? Forgive the ignorant questions, but I have the computer skills of a damp brick.

GuardianAngel82
August 17th, 2008, 01:40 PM
Ooh, a DAMP brick! I bow before Your Mightiness.

Be sure to check "Clean Game Cache on Start Up" on the Front End before you start the game after installing the CMF or any mod. This gets rid of the maps, etc. created when you created the data file when you started the FE the first time, before you applied the CMF.

In short:

Check "Clean Game..."
Restart Game

I mention this because it gets pretty wierd otherwise (better than LSD). If you've done this already, ignore this post.

Zebedee
August 17th, 2008, 03:54 PM
So my Nulb crashes were caused by erroneous instalation of the Mods them?

Does this mean that I have to redo it all? Before I just extracted the files on default mode, but now I should do it on 'Extract and replace files', right?

I could have sworn I did that before.

Or is there a simpler way to fix it all? Forgive the ignorant questions, but I have the computer skills of a damp brick.

There probably is a simpler way to fix it, but without knowing exactly (and I do mean exactly) what you've installed and in which order and where you put it, then I'm afraid the simplest solution is to nuke the install totally and then start again.

I spent many many hours trying to get Nulb to crash, and the only way in which I could do it was by messing the installation procedure up.

Believe me when I say that I don't recommend re-installs lightly. I reckon I must be the person on the boards who has played the reinstall game the most in hunting for user-specific bugs. It isn't fun, and it's tedious. But sometimes it's an awful lot quicker than taking someone through step-by-step via the boards.

Will revamp the instructions for installation soon to try and further minimise any potential confusion or problems with installing the game.

In fact, might do it tonight as I need to make a fresh install anyways.

David Bedlam
August 18th, 2008, 05:57 AM
Well I have installed: Altari Patch 2, 5.0.0 and 5.0.6 (In that order)

When I extracted the fives, I just had them extract to the ToEE folder and had them overwrite all the stuff they wanted.

Oh, and I have just clicked the "Clean game" button

GuardianAngel82
August 18th, 2008, 09:51 AM
Did you start a game after installing 5.0.0? Then close it down, extract 5.0.6, check "Clean Game..." then restart.

ihsan07
September 25th, 2008, 05:26 AM
Right... after fiddling around with creating a failed dual install of V5.0.0 and v5.0.5, this is how I managed to get the game working.

From the looks of it, extracting the files directly from winRAR into the Temple directory is a big no no. All this does is create a data conflict, whereby the game still uses the old 5.o.o data... My justification for saying this is that the NPC's on the shop map were using the old settings and portraits after I thought I'd updated the game, whereas using my new method they have changed to new versions...

What I did was simply uninstall CO8 v.5 using add/remove programs, then reinstalled from my old v.5 .exe that I downloaded months ago.... I activated the game in the front end, before extracting the RAR archive INTO A SEPARATE FOLDER..... Take note of the SEPARATE folder bit... don't extract the files directly into the TOEE root directory as instructed in the install instructions... trust me!

Now, go into your new folder and simply copy and paste the folders into your TOEE root directory, and then clear map cache before starting a new game.... The way you Can tell that this has worked is that the NEW front end will work, rather than the 3.8 version I had after installing the game as per the instructions.... Secondly, on the shop map the traders will be a little different, and items will now have their 'shift-click' option, just like in the KOTB demo.

No offense, but it seems your installation instructions caused this problem..... The direct extract from winRAR requires a setting to automatically overwrite files, which not everyone has set (from memory, I think mien is disabled)..... which is why nulb crashes as there is a conflict between the 5.0.0 and 5.0.5 data files.

I hope this helps some people.... If you have any questions, please PM me and I'll try and make my explanation a little clearer.

Oh, and yes I rebooted my save from v.5.05 before the nulb crash, and attempted to travel to nulb and it worked perfectly fine!

Happy adventuring!
Love this guy...

eddy
October 22nd, 2008, 05:56 PM
Those Nulb crashes are really strange.
I just had this problem. The strangest thing about this is that it even didn't work with older saves anymore, saves where Nulb definitely worked. Also reinstalling or clearing the pyc and/or the map cache didn't help.

I managed to enter Nulb again after 20-30 failed attempts. Entering other areas and/or buildings inbetween also seems to help (or the crashes are just random and this was pure coincidence).

enderandrew
January 19th, 2009, 05:52 PM
I have an old install of 5.0.6 that I haven't played in ages, and I never got around to beating this game. I decided to revisit it, but none of my saves (all saved in Nulb) will load. They all say corrupted. I deleted the .pyc files, and used Clean Game Cache on Startup, and then I could load a save, but a few minutes later, the game crashed, and now it says the save is corrupted again.

In reading on the new release of Co8, it says I must have a new game.

Is there a good way to alleviate the Nulb crashes, or do I limp along?

I could install the new Co8 release and hope it works better, but that means starting a new save apparently.

Gaear
January 19th, 2009, 10:37 PM
Older game versions are not formally supported, unfortunately. You should play 5.5.0 if you want help. (The Nulb crash seems to have become a non-factor with this release, btw.) And yes, you'll have to start a new game.

JoeyD
February 3rd, 2009, 07:56 AM
Older game versions are not formally supported, unfortunately. You should play 5.5.0 if you want help. (The Nulb crash seems to have become a non-factor with this release, btw.) And yes, you'll have to start a new game.


i'm experiencing the nulb crash and i have the latest release. any ideas?

RedPhalkon
August 3rd, 2009, 02:22 AM
Sorry to resurrect this thread, but I've been having a problem in Nulb recently. On my latest return from the Temple to rest in my house, the game CTDs every time I enter my house.

The first time it happened, everything was fine until I tried to summon my extraplanar chest. The second time I managed to enter the house, but as soon as I panned the screen, CTD. The third time I loaded my game and tried to enter my house, the game CTD'd immediately.

The problem seems to be with the house, because I can run around the rest of Nulb with no problems.

Oh, and I'm running modpack 5.5.0.

Gaear
August 3rd, 2009, 01:20 PM
That map is buggy, and I believe it does have something to do with containers. Oftentimes, if you put stuff into those two chests in there, it gets jumbled up without you moving it around. (Poltergiests?) Not sure about the EPC's involvement though.

RedPhalkon
August 3rd, 2009, 03:42 PM
In the past I've used the EPC in the house with no problems, on this same save. I dont think I've ever put anything in the chests in the house itself...I was always afraid of it getting stolen while I was gone.

The only significant weird thing I can remember happening in the house with the EPC is one time when I summoned it, I had over-filled it and everything that couldnt fit ended up on the floor. I dont know if that could have anything to do with it or not...?

Basil the Timid
August 4th, 2009, 10:36 AM
Correct, the chest - if overfilled - spews out the excess the next time it is opened.

I too never had any problems with the EPC or the two chests in the room.

RedPhalkon
August 4th, 2009, 06:21 PM
I know the chest is supposed to spill over if overfilled, I'm just curious if that happening in the house could have anything to do with CTDs in the future.