View Full Version : NPC portraits
uaintjak
August 31st, 2004, 12:29 PM
Does anyone know of a way to use the NPC portraits for PCs? Any help would be greatly appreciated.
zhuge
September 1st, 2004, 11:55 AM
I haven't fiddled much with portraits myself but I think you can get a quite bit of info from Chris Glenn's website who was previously a ToEE artist (now working for Supervillain studios):
http://www.cglenn.com/tools/ToEE_CustomPortraits.zip
Also have a try with JHunz's Portrait Wizard and follow his instructions. The application is included in our main mod pack.
If you browse ToEE1.dat with an editor or extract it with Zane's extractor you'll see a whole list of portraits and a portrait.mes in the art/interface/PORTRAITS folder.
uaintjak
September 1st, 2004, 01:25 PM
Thanks Zhuge. A couple of questions for you...
Where can I find Zane's extractor?
Does it actually extract the portraits themselves, or will I need something else to do that?
I think if I extract the portraits, I can figure out how to insert them using the portrait wizard or whatever.
I just need to know how to extract them. Thanks!
zhuge
September 1st, 2004, 01:37 PM
Zane's extractor:
http://www.co8.org/files/tools/toeeextract.rar
Unzip the downloaded file with WinRaR and place the files (ToEExtract.exe, ToEExtract.cpp and ToEExtract.h) in the Temple of Elemental Evil directory. Click-drag a data file onto ToEExtract.exe to begin extracting. A new folder bearing the name of the data file you are extracting will be created and all extracted file are located within.
uaintjak
September 1st, 2004, 02:53 PM
Thanks again Zhuge.
Any suggestions for a good TGA viewer?
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