Separate names with a comma.
Sorry, no offense intended; it is my natural medium of communication.
Looked at the code. It's (spoilers): [SPOILER]
Re-Uploaded 0.8; the changed price of the periapt of wound closure wasn't in the first one I uploaded. I forgot to copy over the protos.tab file...
I'm aware of that, but I can't let them drug me. It breaks my immersion too much to just let them win, given that they realistically couldn't in...
Ok, cool; I replayed it and was able to kill them all before they auto-won. Is that going to screw anything else up later?
SPOILERS!!! So... help me understand how this is supposed to be working, exactly. Apparently they have poisons which bypass poison *immunity*...
Here's version 0.8 Not *too* much new stuff, but it's been a while, so... Notable: * Added a Handy Haversack at 12678; all it does is reduce...
Re: Co8 8.1.0 bugs Here is the two fixed dialogue files; I replayed the quest from the beginning, and it did fix the problem.
Here is the two fixed dialogue files; I replayed the quest from the beginning, and it did fix the problem.
Not worth a proficiency. Longspear: druid is already proficent, and it's a reach weapon, which are the best in this game. Have a backup...
Oh, sure.
If by "verify", you mean look over all the other variable settings to check for similar problems elsewhere, sure, no problem. I'll have to pass...
Fairly certain I discovered the source of the bug. Look at 00330boroquin.dlg, line 310. Note that the three options with high sense motive all...
Some problems I'm having with the "What Lies Beneath" quest. Spoilers: [SPOILER]
In addition to what Gaear said, he did fail to acknowledge a super threatening gathering of orcs/giants/liches etc. Asaph may be a nice enough...
Yeah, it just doesn't make any sense at all that there are no roleplay options other than to meekly accept being drafted into her extortionate...
Figured it out. I'm stupid, as usual. Attached is some images showing the new dialogue options. The intimidate and bluff options require a...
Have some modded dialogue (attached) that is too long; Any tricks to get past this? Beyond the obvious of trimming it down :P
Yeah, I've tried months, and nothing. At least for Archer's Eye and Bazaar of the Bizarre. Ah, well; I'll just console in what I need.
Report on the party. Currently: Cleric 12 Wizard 11 / Rogue 1 Druid 11 / Barbarian 1 Overall, VERY effective. I don't regret the barbarian...