So, TemplePlus exists.

Discussion in 'The Temple of Elemental Evil' started by Endarire, Feb 29, 2016.

  1. Aquinas

    Aquinas Member

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    Thanks, I've sorted that problem but now have a runtime error so I'm downloading again to see if the Windows repair caused a problem
     
  2. florian1

    florian1 Established Member Supporter

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    As a followup to my post about a Hill Giant PC only healing 1 HP per rest period (for being a level 1 fighter in this case), the Monster Manual 3.5 states that a creature's total hit dice (from racial and class levels) determines the natural healing rate of the creature. So the Hill Giant PC should heal one point for each Hill Giant hit die, plus one point for each class level.
     
  3. Sitra Achara

    Sitra Achara Senior Member

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    I guess I didn't noticed that because I playtested with a Troll ;)
     
    sigofmugmort likes this.
  4. florian1

    florian1 Established Member Supporter

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    Pretty awesome of you to have added monstrous character races.

    Are you familiar with the Savage Species D&D 3.5 book? The entire book is about using monstrous characters. Chapter Three is about advancing a monstrous character from a weaker version of the standard monster. Instead of taking class levels, the character can take monster levels for its kind. The idea is that whatever the standard monster's ECL is in the Monster Manual, that is how many levels it will need to advance in order to become the fully developed version of the monster. Example, a Minotaur has an ECL of 8, so it will need to advance its monster level 7 times to reach the full abilities that the standard monster has. The level 1 Minotaur would begin with 1d8 hit points, be medium size, have lower strength, a small natural armor bonus, etc. As the Minotaur gains "Minotaur" levels, it gains hit dice, size, speed, abilities, etc., leading to a fully developed Minotaur at level 8. The Minotaur can continue to take monster levels after level 8 if it wants to, using the standard monster advancement from the Monster Manual. In this case, that includes full BAB progression, two good saves, 2 skill points, and d8 hit points.

    If there is anyone interested in implementing something like that, it would mean monstrous PCs could essentially begin at ECL 1, and work their way up in their racial levels as well as class levels. Having a Hill Giant in the party right now is overpowered at the beginning of the game. Having a Hill Giant Youngster with 1 hit die, lower racial stat adjustments, etc, would allow the budding Hill Giant to fit into a level 1 party. The only way I could help out (having no programming skills), is to do the research of what each monstrous level-up should give the character.

    Just a suggestion.
     
  5. sigofmugmort

    sigofmugmort Established Member Supporter

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    Yes, if start as a cleric you get the special AND a Domain slot. If you switch to Cleric from another class you get the special but NOT a domain slot
     
  6. sigofmugmort

    sigofmugmort Established Member Supporter

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    I think 3.5 based that on the D&D Mystara world for Night Howlers(Lycanthrope characters) and broken lands(humanoid Characters)
     

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